November 30th, 2012 | By Tom Christiansen
Game developer Pawel Mogila announced that he plans to have his 2D horror platformer, Grimind, out by the middle of December.
“Finally Grimind development comes to the end,” Mogila wrote in his developer’s blog. “I finished all 15 chapters added 15 secret places (each level [has] one). Finding all secrets unlocks [an] alternate way to end the game. This could be [a] great option to integrate Steam achievements if the game gets into Steam.”
Pre-orders for Grimind are currently being taken, on the official website. Pre-ordering the game gets buyers instant access to the game’s beta, and if Grimind gets approved through Steam Greenlight, Steam keys will be distributed to game owners.
Grimind is set to feature physics-based puzzles where every dynamic object can be dragged, carried, or thrown. The protagonist doubles as the game’s narrator, commenting on the way of things as the player progresses through the game.
A demo is available on the official website for anyone interested in trying out the game before its mid-December release.
Mogila is currently a student at Jagiellonian University in Poland, and you can follow him on Twitter and read through his personal development blog for a behind-the-scenes look at Grimind and his previous projects.