September 4th, 2012 | By

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stealer ss 01

I was just searching around on the internet like you do and stumbled across a very interesting indie developer who goes by the name Winged Doom. Apparently he is a Russian developer who has been working on a string of projects over the past couple of years seeming to only develop them to a certain level before moving on which I found very disappointing considering how they look. He is currently throwing all of his effort into a title called Journey to Hammerdale which looks to be a modern day take on the classic Zelda titles on the early Nintendo systems and by all accounts looks like it will be a great title.

journey to hammerdale mock up

However out of all his products he is working on the title Stealer took my by complete surprise because although still in very early stages it looks fantastic, the art styling is just exactly what I would love to see in more games. Be sure to check out the video concept below for the sequel to Stealer (same art style).

Stealer is billed to be a run and gun type platform game focused greatly on the atmosphere, set in a highly stylized Sci-Fi setting where a malevolent faction controls the populous forever expanding its borders into uncharted space engulfing all that it comes in contact with. Stealer is set in this universe although now the overlords have become fractured and the empire is in the throes of a civil war, the story seems sound enough and is still in development much like the rest of his game.

stealer ss03

Stealer is just one of many titles that Winged Doom is currently working on all of which look fantastic, with his chosen style to be creating games that have much more of a retro art styling which is undeniably fantastic and very eye catching. I hope no one has gotten their hopes up too much as it is hard to say if he will ever complete a project, he seems to be unable to settle on just one but from the way his titles look I would say he has potential to come out with some great titles.

That  said I am sure if he worked on all the visuals and stories maybe with another programmer he could get some great titles out into the indie market, as there is quite the buzz for Stealer over at the TIGForums. Winged Doom’s website can be found here and I suggest for all of you who like the look of his stuff to actually get him motivated to finish these fantastic looking games.

About the author

(566 posts)

Full time gamer part time writer and a Graduate of King College London I have been playing computer games ever since the days of the much loved Amiga. Playing a broad spectrum of games over as many platforms as possible with a distinct obsession with RTS games even though lacking in much of the micro ability. Tweet me @alexwilkinson

  • http://www.facebook.com/people/Stephan-Maich/710277318 Stephan Maich

    the reason he’s not finished games is that he’s an artist/designer. he comes up with visual ideas as his main persuit, i think. his Cyrillic old-english-graffiti fonts are quadruple-dope!

  • http://twitter.com/WINGEDD00M Winged Doom

    Hey, Alex Wilkinson! Thank you so much for your good review and for optimism over my creative potential. Hope i live up to your expectations and all people who are interested in J2H or Stealer. Very touched by your appeal to motivate me as a developer =)

  • http://twitter.com/WINGEDD00M Winged Doom

    Hey, Alex Wilkinson! Thank you so much for your good review and for optimism over my creative potential. Hope i live up to your expectations and all people who are interested in J2H or Stealer. Very touched by your appeal to motivate me as a developer =)

  • http://twitter.com/WINGEDD00M Winged Doom

    You mean “pursuit”? If yes, you are right. And it’s not a problem i think, but basis of my motivation, self realization as main goal of creative act.

    About reason.. There is one that currently underlies all of the others – the lack of experience. The programmers with whom I have worked have no experience, just as I haven’t.