May 16th, 2012 | By Chris Priestman
Tagged in: beta | braincandy studio | desura | fray | multiplayer | PC Game | pre order | strategy | Turn-based
As the alpha release went well and much feedback has been collected, the multiplayer turn-based dwellings of Fray have now been fully upgraded to beta status with the latest release. As the game is now feature complete, Fray‘s updates from here on out will be pure eye candy improvements – graphics, animations particles and all of that sweet stuff.
Jumping into the game for the first time now would then be a wise decision, considering that the previously expert players would have to adjust to the new changes. Catch them with their pants down! How do you know if you’ll like it though? If turn-based or RTS gameplay is your thing, especially against fellow humans, then it’s likely right up your street. Fray is a turn-based strategy game but as players are taking turns simultaneously it moves with the pace of an RTS.
It’s actually a class-based affair too, of which there are six to choose from and before each match you’ll be asked to side with one of three factions, which will unlock faction specific bonuses and enhancements. If all sounds good then you may as give the newly released beta version of the game a go – you can download it right here.
If you want to secure yourself a copy of the full game though, you can grab it straight from the developers or head on over to Desura and pre-order it, also giving you access to the beta of course, which is updated regularly. Plus, the advantage of pre-ordering the game is that you get to keep your stats all the way through release and you’ll get a copy of the game which you can share with a mate.
More information on Fray can be found on the game’s official website.


Chris Priestman (1508 posts)
Valuing gameplay and innovation over everything, Chris has a keen eye for the most obscure titles unknown to man and gets a buzz from finding fantastic games that are not getting enough love. Chris Priestman, Editor-in-Chief of IGM Email: chrispriestman@indiegamemag.com Twitter: @CPriestman