December 6th, 2012 | By Matt Suckley
Looking for some spare cash to buy a Vita? Visit www.MusicMagpie.com and sell your old games!
Sony have banked fairly heavily on indie games this generation, with the PlayStation Store becoming increasingly populated with exclusive independent titles. Big Sky Infinity is the latest example of this, and is shaping up to be a worthy addition. The game is the result of a collaboration between Boss Baddie Games, who are the creators of the Big Sky series, and VooFoo, developers of the popular PS3/Vita titles Hustle Kings and Pure Chess.
Big Sky Infinity is a twin-stick shooter with many interesting features. For starters, it’s part of Sony’s cross-buy initiative, which means that a single purchase yields both the PS3 and the Vita version, and cloud saving enables both versions to share progress. The game also boasts ‘dynamic gameplay’ which adapts to the player’s performance. Much like Leave Home, which implemented a similar system, this should lead to an adaptive and replayable experience.
The PS3 version has some advantages over the Vita one, in the form of 3D support and four-player local multiplayer. However, the Vita version has some bespoke features as well, with support for the system’s front and rear touch interfaces. Minor differences aside though, the biggest appeal of the cross-buy initiative is the resumption of a home console experience on the go, and Big Sky Infinity looks like it has something to offer in both these scenarios.
Big Sky Infinity will be available from the Playstation Store on 11th December in the US and 12th December in the EU. As for pricing, it will cost £7.99 (UK), $9.99 (US) or €9.99 (EU) depending on your region.
If you want to get a taste of what to expect, a downloadable demo of the predecessor Really Big Sky is available from the official Boss Baddie website here.