May 4th, 2012 | By Richard Glenn
It’s a day earlier than initial plans dictated, but Red Wasp Design’s Call of Cthulhu: The Wasted Land has made its way to the PC through Intel’s AppUp Center service.
Having enjoyed a great deal of critical success on the iOS platform, Cthulhu will reportedly utilise the superior graphical fidelity and processing power of home computers to best accommodate the hardware specifications of its new format. The developers have confirmed that the game is fully optimised to run seamlessly on both desktop and laptop PCs, and that it will also support German, French, Spanish and Italian translations right from the word “go”.
For those new to the Cthulhu party, the game was based on the literary works of horror writer HP Lovecraft. Set in the blood-soaked trenches of the First World War, it tells the story of a team of investigators looking into a purported supernatural conspiracy underpinning the entire conflict. The team must venture into the deadly reaches of No Man’s Land to unveil the mysteries of the Wasted Land, accumulating skills, abilities and perks as its members gain experience over the course of the game.
Inevitably, dodging bullets and enduring ethereal monstrosities isn’t the most soothing of activities, which is why the developers have implemented a ‘Sanity’ system into the game. Much in the same vein as other landmarks of the horror genre, such as Eternal Darkness: Sanity’s Requiem and Amnesia: The Dark Descent, the player must keep a close eye on his or her Sanity gauge in order to prevent nervous breakdowns from occurring, adding an element of in-game stress that the developers appear to want to permeate through the screen and into the minds of the players themselves.
For more information on Call of Cthulhu: The Wasted Land, now available for $4.99/€4.09/£3.50, check out its official site.