Dev Links: Prison Talk

Today’s Developer Links bid farewell to 2012 with a couple retrospectives on the past year. Also, swords.

It Is Done. (Bientôt l’été)
“Three years after our previous release, two years after acquiring production funding, 15 months after the reference collecting began, a year after starting the actual work and 2 months after the original tentative release date, it is done, our crazy plan to make a multiplayer game about two people sharing a virtual space talking in sentences from Marguerite Duras has solidified in a download available now from the new website.”

Zeboyd Weekly Art! (12/12/12): Jean (Lunar), Umi (CSTW), and Jim! (Zeboyd Games)
“This week I’m posting a couple of requests (Jean and Jim) and some really cool fan art of Umi (CSTW) by Rue of Blue Breeze.”

Art Of War: Animating Realistic Sword Combat (Gamasutra)
“This article — a compilation of two viewpoints on adding authentic sword combat to games — originally appeared in the December issue of Game Developer magazine. You can subscribeto the print or digital edition at GDMag’s subscription page, download the Game Developer iOS app to subscribe or buy individual issues from your iOS device, or purchase individual digital issues from our store.”

ESL Final Highlights Reel (Natural Selection 2)
“On November 10th, just after the release of Natural Selection 2, a huge competition final took place in Cologne, Germany. It was Archaea vs Exertus, it was 4 hours, it was seen by 70,000 unique viewers. This is the long awaited highlight reel from the event. Subscribe to youtube.com/unknownworlds for more of them!”

What’s New In The BBT Universe? (The Behemoth Development Blog)
“Although we won’t have a release date this year, or more specifically before the upcoming Mayan Apocalypse, we are excited to be hitting the home stretch with development of this game. It is indeed very exciting to us and hopefully to you too, but there’s still a lot of things to accomplish before our little baby can be released into the world.”

The Queer In Review (Auntie Pixelante)
“what a fucking year. i’ve been busy. what all happened in 2012?”

The Importance Of 2012 For Visual Novels (Computer Gaming)
“I used to make some generic posts at the end of the year talking about how my year was and the future projects. Heileen 3 testing is going forward even if (luckily!) being a dating/life sim is going much smoother than Loren (which took 3 months to test in practice!).”

Good Morning Gato # 105 – Daggers (Ska Studios)
“In October, we participated in a Minecraft XBLA skin pack charity promotion. If you were lucky enough, you may have been able to snag the Cyborg Pumpkinhead and Mara among other great spooky skins. Well, the numbers have been crunched and the event raised $770,448! How’s that for charitable?”

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