December 20th, 2012 | By

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The Oliver Twins are the original creative geniuses behind the much loved Dizzy series of games. They have tried to raise funds via Kickstarter to bring about a new Dizzy title: Dizzy Returns, it has sadly been far from smooth sailing for the duo.

The Kickstarter has been a slow and arduous one proving very much an uphill struggle for the duo. Launched in late November Dizzy Returns’ Kickstarter will be ending in just under one day. Sadly the campaign has not drummed up as much interest at they would’ve hoped for, as time of writing the project has only managed to attract just over £25,000 of investment.

Although not a tiny amount, when you look at the goal figure being set at £350,000 you begin to realise maybe there just has not been enough interest about revitalising this classic title.

Dizzy Returns - Dizzy jumping concept

It’s a strange state of affairs as personally I loved the Dizzy games growing up and I am sure many others did too. I have such fond memories of the games from my childhood and personally feel a new Dizzy game is just what is needed, however the appeal does not seem to be there currently.

It could be partly down to how video games have developed over these past years, maybe the classic style and gameplay in Dizzy are no longer viewed by the wider community as quite what it used to be. Or maybe it has just fallen on some bad luck in the time it has spent on Kickstarter.

Dizzy Returns - concept drawings

Dizzy Returns does look a very promising revisiting of the classic adventure series, from the people who made it originally. The developers have a lot of experience in video games and promise to make Dizzy Returns an amazing new addition to the classic series.

With less than one day left to go it is very unlikely funds will be raised, however I do still urge you to head over to the Kickstarter page and find out why you should be excited for Dizzy Returns. I do still hope this game gets created anyway, but only time will tell if this can happen.

About the author

(544 posts)

Full time gamer part time writer and a Graduate of King College London I have been playing computer games ever since the days of the much loved Amiga. Playing a broad spectrum of games over as many platforms as possible with a distinct obsession with RTS games even though lacking in much of the micro ability. Tweet me @alexwilkinson

  • Brad Joy-Clavis

    I had the Dizzy games back on my Amiga and while I enjoyed them, I’m not sure what a new Dizzy would offer to the gaming world beyond pure nostalgia? The puzzle/platformer genre has seen some really great titles, especially from indie developers and it clearly isn’t an area that people are desperate to see.

    Some of the other “nostalgia-based” games that have come up on Kickstarter are ones that offer a game experience that hasn’t been met in recent times, or at least not to the level that the fans would like. Wasteland 2, Project Eternity, Star Citizen & the two Shadowrun titles immediately spring to mind.

    I also think that the Kickstarter crowd is becoming a little wary of titles that don’t have anything to show beyond a list of ideas. We’re starting to see projects failing to deliver, and with all the recent reinventions being listed, there definitely exists a feeling that some are there for a cash in rather than any real love of their IP.

    I think they could definitely make a good iOS title but perhaps they need to put some more work into it first and then come back to the table.

  • http://twitter.com/alexwilkinson Alex Wilkinson

    I do completely take your point. When games are still in early concept stages it can be difficult to really see how the game will turn out. The whole failing in Kickstarter has indeed dented peoples opinion of the service and I expect next year will be a very interesting one as many games are meant to deliver.

    It may well of been too early to put Dizzy up on Kickstarter and maybe having a working demo would allows people to really connect and see how this new take will work out.

    I did love Dizzy back in the day and on the Amiga it was amazing, however gaming has come a long way since so I do wonder how well it would fit in on the PC iOS is of course much more viable for this title.

    None the less I would love to see a new Dizzy and hopefully the developers will come back stronger in the new year and really bring their idea to life.

  • GValer

    Humpty Dumpty was hanging on the wall(с) and etc.

    looks funny. will have to play