I am currently developing Caffeine, a Sci-Fi Horror Adventure game!
You awaken as a young boy on a seemingly abandoned caffeine mining station, with nobody around you are forced to explore the vast station to find out what exactly has transpired here.
"The Year is 2097, the Earth is over-populated and is lacking resources.
The most consumed drug is caffeine and companies have countless outposts among the stars mining the resources required to quench the endless thirst of Earth's population."
Caffeine will primarily be a Sci-Fi Horror game, but at the same time employ a strong focus on both adventure and narrative and will include some smart puzzle game play.
There will be no weapons in Caffeine but you will be able to use the environment around you.
Scattered around the environment there will be a mass of notes, audio logs and clues to what the employees at the station were up to and what was going on in their lives, hopefully creating a great deal of lore for the world of Caffeine.
Caffeine started out as an Unreal Engine 3 game but is now being built upon the power of the brand new Unreal Engine 4 which gives me the freedom to push the limits of visual fidelity and game play.
Taking inspiration from Doom 3, Condemned and FEAR 2, I plan to create a chilling, often unsettling game with some amazing visuals and a great interesting storyline to go along with it.
I released a pre-release demo built upon Unreal Engine 3 to give players a feel for the atmosphere and gameplay of Caffeine, which can be located here: http://www.indiedb.com/games/caffein...e-release-demo
Caffeine has recently been garnering quite a bit of attention and I have now launched an IndieGoGo for the game located here: https://www.indiegogo.com/projects/c...e--2/x/6491162
For more info and screenshots please visit: http://www.indiedb.com/games/caffeine