September 30th, 2012 | By Tom Christiansen
Tagged in: Alone in the Tower | arcade | tower defense | Viima Games
The Game: Alone in the Tower
Developed by: Viima Games, @ViimaGames on Twitter
The plot of Alone in the Tower is rather straightforward: you are alone, in a tower, on a hill. There are demons and monsters coming to eat you because, well, that is what demons do, and you must fend them off by hurling boulders at them from of the top of the tower.
The games works like a single-stand tower defense. At the top of the tower, players are given a 360-degree view of the fields and outlying forest surrounding the tower. The demons approach from any angle, and oftentimes multiple angles at once. The tricky part is that the hill is jagged, as are the boulders, so the boulders roll like if you went bowling with an American football and you tried bouncing the football at the pins.
Along with the boulders, you are armed with three fire-bombs, which when used, cover a small area with flames for a short time period. They come in handy once the enemies start coming at you in large clusters all at once. Throw a firebomb at one group’s path, and focus on rolling boulders down at the other two incoming groups.
I would recommend trying out Alone in the Tower because it is a different angle on tower-defense games, and it is really simple to pick up and play. The arrow keys pivot your character around, holding space charges how hard you chuck the boulder, and “c” launches one of the firebombs.
Alone in the Tower is playable on Kongregate, here. So far, I’ve made it to wave 11, can you do better?




Tom Christiansen (227 posts)
The Editor in Chief of IGM, Tom is essentially a nerdy Viking. He has a near constant craving for burgers and beer, and satisfies his instinct to pillage and plunder through video games. Tom stands tall, bearded, and doesn't care much for small talk. He loves talking about indie games though, so never hesitate to tweet him: @TomScott90 or email him: tom@indiegamemag(dot)com.