October 5th, 2012 | By

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Hey readers! You may notice that I’m not your usual host, Petey A.M. Good eye on you. There was a minor coup that ended with Petey getting promoted to Marketing Manager. But don’t worry! You will still get your dose of IGM Limelight. So welcome to the fifth edition of IGM Limelight. I’ve got a good batch of Greenlight games ready to show you all, so I hope you enjoy!

Minion Master from BitFlip Games – Being the long-time, on and off (currently on) Warhammer 40,000 player I am, Minion Master really stood out on my Greenlight queue. BitFlipGames upcoming game is a combination of trading card games like Magic The Gathering, and war games like Warhammer. The player is able to control an army of Minion figures on the virtual cardboard. There are sixteen types of Minions, but it is possible to field armies of hundreds of them in a game. Each army is controlled through the players’ fully buildable card decks. You can currently preorder Minion Master on the BitFlip website.

 

 

Contrast from Complusion Games – One thing I’m always a sucker for is an interesting art style, especially when it is able to affect gameplay. Contrast is a puzzle platformer where every puzzle revolves around lighting, and shadow. The game has a 1920’s jazz feel to it, and I love that. Contrast has a huge amount of potential, and I look forward to seeing what Complusion Games do with it. You can follow Compulsion on Twitter, or visit the Contrast development blog here.

 

 

Uprising44: Silent Shadows from DMD EnterpriseUprising44: Silent Shadows is a third-person, cover based shooter combined with a real time strategy game that takes place in the Warsaw Uprising in 1944. It allows the player to fight in battles, and control them at the same time. It allows players to bring the fight from the city through even the sewers. Whether there will be a reference to the more-than-slightly depressing 1956 film, Kanal, I cannot be certain. Either way, I’ve always had a weakness for games that allow the player to command and to fight at the same time. Uprising44: the Silent Shadows is already available for purchase. If you’re still on the fence, read this preview we did for the game last month.

 

 

Miner Wars 2081 from Keen Software House – I’ll say it upfront, this game looks like something I need to try. It uses a 6DOF (six degrees of freedom) control scheme, what with it being in space at all. The game revolves around mining, trading, and fighting. The fighting sounds like fun when you consider the 6DOF and the “fully destructible and persistent” world Keen Software House has created. There is a full story mode, in addition to the sandbox and cooperative modes. You can access beta to the game by preordering Miner Wars 2081 on the game’s website.

 

 

BroForce from Free Lives Games – I’ll admit, I wanted to make a CSI: Miami reference in the intro for this game, sunglasses and all. But that’s a bit hard to express through text without seeming weird. Which is something I would never do to you fine readers.  BroForce is a 2D sidescroller game about cheesy 80s and 90s action heroes fighting terrorists who want to destroy the planet. It focuses on over the top destruction, action movie tropes, and being “ridiculously awesome.” It features, and even recommends local “bro-op” play for the game’s current “brototype”. This game looks like a lot of fun, and amusing, so I look forward to seeing it on Steam someday. You can see the progress on BroForce on Free Lives development blog.

And that’s it for today. There are a lot of really promising Greenlight games still waiting to be discovered, so tune in this Monday for the new and improved IGM Limelight!

If you made a game that’s currently on Steam Greenlight, and you would like to see it featured on IGM Limelight, tell us about it! Post a thread about your game with a Greenlight link in the “Tell us About Your Indie Game” forums!

 

About the author

(50 posts)

After writing a review for Spyro the Dragon when he was nine years old, Sam knew he was destined to be a games journalist. Sam considers himself a blood hound stuck on the scent for awesome indie games.