October 1st, 2012 | By Alex Wilkinson
Last week had a somewhat heavy Ludum Dare focus (arguable like most weeks), so this week I will aim to avoid Ludum Dare, simply for a bit of verity. Today’s entry comes from the two man team at Toge Productions from Australia and is a very interesting zombie infection game.
Each level on Infectonator 2 you are given a scenario in one of the places around the world. In each of these scenarios you are given a variety of different goals for that scenario to complete. The goals range from the easy to the much more taxing and can take a significant time investment to complete them all, this is why the save feature does come in handy.
The infection mechanic is great and works well overall. There are upgrades that tie into the mechanics of the game which work well in adding additional levels of variety and customization.
The overall graphics styling has been very well put together in a great cartoon manner that adds a bit more of a light hearted take on this zombie epidemic. All the scenes have been lovingly created with a nice amount of variety, yet they all feel consistent within the theme the game portrays.
The audio has been put together well with a few interesting musical choices which vary enough to keep the music continually interesting. Although it has clearly been put a little bit on the back burner it ties into the game well and is something that cannot be complained about overall.
Average play time – less than an hour
Infectonator 2 is a fun little time waster which does feel repetitive after a short time, but it works perfectly as a minor distraction. It is well worth your time and has very well constructed gameplay mechanics that works well for its duration.
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