February 15th, 2013 | By

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Hamal

To round off the week I bring you tidings of an interesting puzzler that follows very much along the lines of the classic game Simon. Hamal has been created for The Escapist Indie Speed Run by Pixels In Trouble and proves to be a rather frustrating puzzle game.

In Hamal you have been trapped with a deranged arcade machine who wants to play with you. In Hamal you are presented with an array of ever more complex patterns from the machine, that forces you to decypher them.

It’s quite an interesting game that is fun in equal parts to it being frustrating and is one reason Hamal is for more hardened puzzle fans. The overall premise and aesthetic of the game are great and do really add this feeling of you trying to communicate with a machine from a whole other era.

After several frustrating attempts you will start to see patterns emerging and overtime should figure out the solutions to Hamal, even if this is quite the frustrating process.

Hamal

Average play time – 10 minutes

Hamal is a fun and different puzzler that will have you thinking long and hard about which button you should next press. Hamal can be played on the Indie Speed Run site and is well worth it.

If you are a developer with A fun indie game that can be played over a coffee break, we want to hear from you! Private message us on twitter @IndieGameMag or shoot us an email at editors@indiegamemag.com with the subject “Indie Intermission” and you could be our indie intermission pick of the day!

About the author

(539 posts)

Full time gamer part time writer and a Graduate of King College London I have been playing computer games ever since the days of the much loved Amiga. Playing a broad spectrum of games over as many platforms as possible with a distinct obsession with RTS games even though lacking in much of the micro ability. Tweet me @alexwilkinson

  • http://heybigname.com/about/shawnmccool Shawn McCool

    I don’t understand. Did I miss something? There’s 2 states, a color single active and the same inverted. Based on these it’s just simon-says with up to like 6 maximum in a sequence.

    It was interesting and I enjoyed the sound-effects. But, there was simply no challenge.

  • DeVin

    Hi Alex! thanks for this review :)
    Bye from Pixels in Trouble team