September 6th, 2012 | By Erik Johnson
Tagged in: indie links | indie links round-up | industry news
Today’s Indie Links include a game where level design is also music composition, a game with a non-linear narrative, and a game where the “line” actually runs backwards.
Split Community: Kongregate To Host Contest For Ludum Dare (IndieGames.com)
“The indie dev community appears splitover Kongregate’s new contest which attaches a monetary prize to this weekend’s Ludum Dare 48- and 72-hour competitions. Kongregate’s prizes total $2,400 for the three games which are the highest voted on their service. From the judging rules, they are ’100% popularity based on the average five-star user rating on Kongregate.com as of 11:59:59 p.m. PT on September 28, 2012.’”
Retro/Grade Review: Time Machine Music (Joystiq)
“Retro/Grade is a game about distraction. On a surface level, there’s a complicated premise that has you playing a side-scrolling shmup in reverse, avoiding enemy bullets as they return to the back of your ship and rushing to catch the projectiles that your ship fired when time was moving forward. You know, because you don’t want to damage the timeline by having a missile shoot out of nowhere.”
Sweet Mother Of Pearl, There’ll Be A Lot Of Indie Games At PAX This Year (Kotaku)
“This kickin’ trailer shows the 30+ games that will be on display at the Indie Megabooth at PAX Prime next week in Seattle. Can you name all the games? I… can’t. (Hmm, maybe that’s because I watched this with my mouse over it so the Vimeo logo blocks where it totally says the names of the games.)”
Sound Shapes Review (Shacknews)
“As a huge fan of music gaming, my enthusiasm for Sound Shapes was palpable. The latest game from Jonathan Mak, the man behind Everyday Shooter, this eccentric platformer promised to combine music creation with platforming to create a brand new experience. Not only would gamers be able to play interactive “albums” from Jim Guthrie, Deadmau5, and Beck, they’d be able to create their own as well.”
Joe Danger 2: The Movie – The Nintendo-Flavored XBLA Game With Jetpacks (Joystiq)
“The only place Joe Danger hasn’t ended up is on a Nintendo console. Which made Hello Games founder Sean Murray’s statement on the game’s inspirations distinctly confusing when he told me this last week during Gamescom:”
Wot I Think: 30 Flights Of Loving (Rock, Paper, Shotgun)
“Like its predecessor Gravity Bone, Blendo Games’ Thirty Flights of Loving is a short-form tale of cool criminals in a cuboid world, told from a first-person perspective with a hyper-compressed, non-linear narrative that focuses only on the drama and comedy, not the filler. Here’s what I made of it.”
Pitiri 1977 (PixelProspector)
“Pitiri 1977 is a physics based adventure platformer about a boy with special abilities (telekinesis, fireball etc.) The strengths (visuals, story) and weaknesses (bit unfinished) of the game are pointed out by Indie Game Mag and the german gaming blog Superlevel.”
SpyParty’s Graphics Leap From 1998 To 2012 In One Gallery (Joystiq)
“Up until now, the most interesting thing about SpyParty was its ridiculously deep gameplay. That remains the case, actually, but the game’s new look is certainly something to write home about. We’ve got a full feature with Chris Hecker detailing how the changes took place, but if you just wanna take a looksy, here you go!”


Erik Johnson (301 posts)