Indie Links Round-Up: Into The Breach


Games that spontaneously create stories, games that allow players to mod everything… these and other aspects of the potential of games are explored in today’s Indie Links.

Bravemule: A Dwarf Fortress Story (IndieGames)
Dwarf Fortress, being the incredibly complex and procedurally generated beast that it is, allows for some interesting stories to effortlessly emerge;Bravemule is one of the most touching, unique and intriguing of said stories. It is also fully illustrated and a joy to read.”

Papo & Yo Is One Designer’s Reaction to Corporate Video Games’ “Culture of Fear” (Kotaku)
“Not many games look and feel like Papo & Yo. If you need to categorize it, you can call the upcoming PS3 exclusive a magical realism puzzle platformer. It’s a game where you put cardboard boxes on your head to get hints and move houses to get across gaps. But, from what I played over the last few months, genre categorization really don’t capture howPapo & Yo comes across as a sweetly poignant metaphor for an impoverished, abuse-filled childhood.”

E3 Interview With Runic Games’ Max Schaefer (Indie Games)
“Last week at E3, thanks to a serendipitous turn of events (“You’re at E3?! Can we gatecrash your meeting room?” “Sure!”), I had the opportunity to test drive Torchlight 2 (it’s every bit as slick as what your friends in the beta have been telling you) and interview Runic Games’ Max Schaefer about the game, co-existence with Diablo 3 and why 30 is his magic number. ”

Choose Your Own Anna Anthropy Interview (Rock, Paper, Shotgun)
“When you interview Anna Anthropy, you can’t just print those words on the page. Something special has to happen. That’s what RPS correspondent Cara Ellison has done for us after she spoke to the Lesbian Spider Queens of Mars/Mighty Jill Off developer. There’s discussion of why gaming matters, why games should be more personal, and Anthropy’s recently published a book,Rise of the Videogame Zinesters. So please, choose your own interview.”

MacGuffin’s Curse Review (Shacknews)
“Playing through MacGuffin’s Curse, I started to feel a sense of familiarity. Brawsome’s top-down puzzler would often have me pushing boxes, activating switches, and looting safes. In other words, it feels like a standard puzzle game. Yet, I can’t help but crack a smile, thanks to the game’s flair for humor. Genuinely clever writing and an engaging narrative turn this average puzzler into a charming experience.”

Interview: The Sea Will Claim Everything (Hookshot Inc.)
“The Sea Will Claim Everything is a whimsical, sharp, somewhat inscrutable adventure game by Jonas Kyratzes. Launched last week as a downloadable title for PC, the game caught our attention not just beacise of its idiosyncratic visuals, but also because of its idiosyncratic themes. Kyratzes describes the game as “literary, political, personal, silly, serious, and somewhat obsessed with details.” But there’s also a childlike quality to the game, an inscrutable authenticity that derives from the designer’s desire to make a game without the baggage of the adult game-maker.”

‘Superbrothers: Sword & Sworcery EP’ remix album and Japanese version with Suda 51 out June 21st (The Verge)
“Owners of Capybara Games’ and Superbrothers’ award-winning iOS, PC, and Mac titleSuperbrothers: Sword & Sworcery EP will be able to experience the game in a whole new language come this Thursday. A fully localized version, entitled Sukitai no Musume in Japanese, will be released on June 21st as a free update to the existing game. The localization has been handled by the studio 8-4, and features the vocal talents of none other than Goichi Suda (aka Suda 51, above) of Grasshopper Manufacture, known for heading games such as Killer 7, No More Heroes, and Lollipop Chainsaw. Suda will play the role of Logfella.”

Impressions: Splice (Rock, Paper, Shotgun)
“My need for puzzle games is insatiable, constantly fed by the teams of enslaved designers I have generating me new Slitherlinks and Doodle Fit levels, as Telegraph cryptic crossword setters weep as their fingertips bleed from setting me more and more clues. Gathering them all a few seconds pause in their toils is Splice, a new puzzler from Auditorium developers, Cipher Prime. Will it do?”

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