Indie Links Round-Up: Porcelain Throne


Today’s Indie Links celebrate the diversity of indie gamesnot just by an article on, well, just that subject, but by such a variety of indie games as roguelikes (and mini-roguelikes), exploration games, jumping games, sailing games, remakes, demakes, and more.

Sword Of Fargoal 2 Is Surely The Closest Kickstarter Yet? (Rock, Paper, Shotgun)
“The machinations of Kickstarters are always interesting to follow. Kickstarter themselves report that projects tend to either get barely any of their funding, or complete it – there’s very little in-between. So it hurts all the more when you’re one of those projects that only just falls short. Roguelike Sword Of Fargoal 2 looked like it was going to be amongst their small number, until almost literally the last minute.”

Changing The Face Of GamesThe Diversity Of Indies (Gamasutra)
“The main conference talks [at Indiecade] were often more of a conversational nature than an instructive one, and were scattered across three buildings and tents in three square blocks of downtown Culver City, with games shown in a fourth. Ultimately the event wound up not being about the conference — but everything surrounding the show was an affirmation of why indies do what they do, and why they continue to thrive.”

Intrusion 2 – An Indie Game Review (Indie Game Reviewer)
“Intrusion 2 is an action platformer set in a sci-fi environment on a reserve planet occupied by a hostile military corporation conducting forbidden weapon research. Intrusion 2 is inspired by classic 16bit era sidescrollers and focuses on classic fast-paced action combined with modern physics and animation.”

Live Free, Play Hard: The Week’s Best Free Indie Games (Rock, Paper, Shotgun)
“Vintage spider carnage. Extra gust. Real time castaway simulator. That’s one way to get a leg up in life. Fruit powered women of battle. Video game museum.”

Retro City Rampage Review: Love Letter (Joystiq)
“It would be impossible to sit down and write out everything you love about everything. It’d be a pursuit of madness. Why would you do it? Just to have some kind of time capsule for all of your cherished memories? But what if you did it within the confines of a video game? It would be an even madder pursuit, for sure, but that’s exactly what Retro City Rampage is.”

Self Actualization and the Mini-Roguelike (PopMatters)
“…That being said, I did begin to think about my recent love affair and preference for (nearly above all other games) what I have come to call a ‘mini-roguelike,’ games like The Binding of Isaac andFTL, and how the idea of self actualization and control of our destiny and control of the game and the system might be related to this dichotomy.”

TheIndieJar: Exploration For Exploration’s Sake (TheGameJar)
“I’ve done this thing for as long as I can remember. Wherever I go there will always be a mountain, a valley, a forest or river that I look at and imagine what it would be like to reach the top of it or travel along it… On the few occasions when it’s possible, the walking up a hill or across a field can be a day well wasted. In reality there has rarely been a point to hiking to the top of a mountain, but when you are up there, scale becomes apparent and reveals beautiful detail that you can’t see from anywhere else. This is something that games can express better than any other medium.”

Video: The Latest Look At QCF’s Rogue-Puzzler Desktop Dungeons (Venus Patrol)
“If it’s been a while since you last dropped in on QCF’s fantastic rogue-like puzzler Desktop Dungeons, or you haven’t yet been initiated, look no further than the video above. Leagues beyond where the devs made the move away from their still-freely-available alpha version, the clip gives you the best example of what to expect from its full release, with newly added music bySuper Meat Boy and Canabalt composer Danny B & GoldenEye, Perfect Darkand Banjo-Kazooie composer Grant Kirkhope.”

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