Indie Links Round-Up: Saturn

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Aside from the usual articles about specific indie games, today’s Indie Links include some indie developers’ takes on clones, community, and creativity.

How Natural Selection 2 Was Saved (And Made) By Fans (Rock, Paper, Shotgun)
Natural Selection 2 is out. You can buy it right now. Given that it’s actually possible both purchase and play (!) a great many games, that might not seem like such a huge deal to you. But make no mistake: Unknown Worlds’ RTS/FPS buildy-chompy-shooty hybrid could’ve easily died on the vine. And it nearly did – over and over and over, for pretty much the entirety of its development cycle. Fortunately, the NS2 team has always had a secret weapon on its side: a community that is – by most definitions of the word – completely and rather terrifyingly insane. This is their story.”

The Joystiq Indie Pitch: Humans Must Answer (Joystiq)
“Indie developers are the starving artists of the video-game world, often brilliant and innovative, but also misunderstood, underfunded and more prone to writing free-form poetry on their LiveJournals. This week, former GSC developer and co-founder of Sumom Games, Eugeny Yatsuk, talks space chickens and shmups with Humans Must Answer. The babies are Yatsuk, co-founder Denis Matveenko and artist Olexa, by Olexa.”

61 Of The Best Indie Games Out There, All In The One Video (Kotaku)
“There are more indie games out there than you could ever hope to count. For every one you hear about on Steam, or on here, there are thousands upon thousands being made in bedrooms, studios and classrooms around the world. So knowing where to start on digging into some quality titles can be a bit daunting.”

Hotline Miami Interview: Have You Met The New Guy? (VG247)
“How do you get a job in the games industry? To the freshly graduated coder or designer, the sector may appear to be an impenetrable fortress under the command of big players like EA or Activision. But if you look closely at current trends, you’ll see that people have begun to dig under its walls and into the compound, essentially creating their own back door.”

Indie Pleas: Indie Game Crowd Funding Roundup For November 2, 2012 (indiePub)
“Halloween came and went but this year it delivered some awesome games including Montas and Sir, You are Being Hunted. Both are first-person survival games where you try to escape a mysterious dark world. This week’s Indie Pleas includes: The Ship: Full Steam Ahead, a sequel to the popular 1920’s themed computer game The Ship; Sir, You are Being Hunted, a game of survival where you must be stealthy in a procedurally generated world; Montas, a first-person survival horror game; Warblade MK II, a game based on the award-winning game Warbalde; and Cosmic DJ, a sound rhythm game.”

Super Crate Box Developers Say Efforts To Protest Clone ‘Weren’t In Vain’ (Polygon)
“The developers at Vlambeer, the indie studio behind Super Crate Box, don’t regret calling out an iOS clone of their 2010 Flash game Radical Fishing — they believe their protest efforts effected real change in the gaming industry, according to an interview with Eurogamer.”

2D Space MMO: Your Support Needed (Independent Gaming)
“Indie developers often give up a lot to work on their dreams. Some of the most dedicated give up their jobs and even personal possessions to be able to bring that special game to life. Paul Firth is among their number.”

Wot I Think: Stealth Bastard Deluxe (Rock, Paper, Shotgun)
“80% Stealth, 90% Deluxe, 100% Bastard. Stealth Bastard Deluxe has the subtitle Tactical Espionage Arsehole and that may be all you need to know, but I’ll tell you wot I think anyway.”




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