Indie Links Round-Up: Weird Worlds


Who are the current true video game “auteurs”?  This and much more in today’s Indie Links.

Hieronymus: ACE Team Explain Zeno Clash II (Rock, Paper, Shotgun)
“Carlos Bordeu from ACE Team is excited about being able to talk about his new game, Zeno Clash II. And that makes for good reading. We talked to him about open worlds, new technology, and how a game inspired by “the punk fantasy art of John Blanche” is going to play. Read on for elucidation.”

Pre-Order Splice Now! (Cipher Prime)
“Splice is the newest Cipher Prime title! It’s a game of exploration and experimentation where you solve puzzles by arranging cells into certain shapes. Your task is to discover how different cells react to each other as you move them around. It’s quite a challenge and we promise that you probably haven’t played anything quite like it!”

A Humble Interview With The Humble Indie Bundle (Rock, Paper, Shotgun)
“The fifth Humble Indie Bundle has been an unqualified success. Only halfway through its run, and it has already raised an astonishing $3.2 million, from over 400,000 purchases. With additional surprises pretty much inevitable, it’s fascinating to see just how high those numbers are going to go. I grabbed the chance to speak to one of the Humble Indie Bundle’s team, Richard Esguerra, to find out what it’s like to be sat at the other side of this. We talk about the experience of achieving this level of success, controversies encountered along the way, and whether this money is changing lives.”

Yoshida: Small Games, Indies Crucial to Vita Success (Gamasutra)
“Sony Worldwide Studios president Shuhei Yoshida says working with smaller independent developers is key to the success of the PlayStation family, particularly when it comes to the Vita handheld. The development of Vita happened alongside the smartphone boom and was influenced by it: “The whole development process of Vita was us watching the smartphone and the tablet market grow and blossom,” Yoshida told Gamasutra during E3 this week.”

Natural Selection 2 Is a Genius Mash of Counter Strike and Starcraft (Kotaku)
Natural Selection 2 breathes life into an otherwise lonelier real-time strategy game by mashing it together with a first-person shooter game. So while some of the RTS tropes remain intact—a marine commander sets up base camps to gather resources and enhance his/her army and base against an alien commander on the same path—NS2 is much more of a team game, with players carrying out the front line of battle.”

Video Game ‘Auteurs’ Have Returned, But You Might Not Find Them At E3 (The Verge)
“During the “golden age” of video games, people like David CraneJordan Mechner, and Richard Garriott were recognized as some of the most important pioneers in the industry. But as that industry expanded and games became more complex and expensive to develop, the prominence of individual creators dwindled, replaced by a sprawling studio system comprised of enormous teams of artists, engineers, and designers. Listening to corporate executives and other talking heads this week at E3, one might begin to wonder: where is the new generation of video game creators, if not sharing the spotlight at the biggest industry event of the year?”

Inaugural Jam O’Clock Starts Today: Ludum Dare Staff, Bennett Foddy Weigh In (
“The first Jam O’Clock is set to take place today from 1 to 2pm PST, with games to be hosted later at Ludum Dare. Creator Andy Moore (Steambirds) expressed last week that this one-hour jam has the ability to motivate and constrain, bringing about an ‘innovation rarely seen in gamedev.’”

Friday Flashback #22: Wii <3 U (Broken Rules)
“We’ve decided to cut the long-winded explanations and get directly to the core of what we’ve done and achieved this week. Having said that, if you want to hear more about a process, do not hesitate to drop us a note, write a comment or contact us otherwise.”

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