Indie Links Round-Up: You Can’t Lose

Journey

Today’s Indie Links pose questions like: What is a game? Can a game can be made in one hour? And what kind of game would have the title “Heroic Sex Commando”?

Andy Moore on His One-hour Breadth Jam: Jam O’Clock (IndieGames.com)
“Moore sees his constrained but motivational, one-hour jam as a practical way to get developers actually creating and to see if a feature is fun, circumventing time-consuming discussions and design docs. Further, he believes ‘strict timetables evoke a certain kind of innovation rarely seen in gamedev.’”

“The Splices Are Coming!” (Cipher Prime)
“We can tell you that the game will feature almost a hundred strands (puzzles), many of which are dastardly difficult to solve! You’ll also be able to enjoy fourteen new Dain Saint joints that you’ll be humming all day. Splice is an incredibly immersive experience, and if you’re a puzzle person, we promise you frustration and sweet, sweet mental victories!”

Perfect Twelve Sided Hexagon (distractionware)
“I’ve been working on a couple of extra stages for this Hexagon thing, as sort of spin-off variations with slight rule tweaks. In the one pictured above, I was trying to take advantage of the 3D camera to make a mode which used a low angle to allow you see see quite far ahead, but also meant that you had to deal with much faster waves, like a racing game. It wasn’t quite working, though.”

Bundle In A Box Organizers Reveal Indie Dev Grant Nominees (IndieGames.com)
“Kyttaro Games (an indie gaming label that employs our own Konstantinos Dimopoulos) has announced the games and developers that are eligible to receive the Indie Dev Grant, made possible by the ongoing Bundle in a Box: Adventure Bundle.  The winner of the Indie Dev Grant, to be decided by vote after the Adventure Bundle ends on June 4th, will receive up to $2,000 to continue development of their projects, with no strings attached.”

Shadow Break (TIGSource)
Shadow Break (direct download) is fun freeware action game with a unique take on Breakout – ninjas and other opponents are trapped in the blocks and can be released to the ground to slay with your sword. Aside from slashing and jumping, your character also has an invincible dash and ninjitsu techniques that let you, for example, freeze the ball in place. After defeating all the enemies in a level, the remaining blocks are converted to coins.”

Microsoft Acquires Magic Marker Dev Press Play (Shacknews)
“Microsoft has picked up Press Play, maker of Tentacles and Max and the Magic Marker, it was announced amidst all the E3 hubub on Monday. It’s probably chiefly, but not only, for the Danish studio’s mobile mastery, as neither game came to Xbox 360 but both hit Windows Phone.”

Freeware/Browser Demo: Heroic Sex Commando (IndieGames.com)
“Developer Greg Felber recently completed a phone interview with Firaxis Games and was sent a week design challenge to create a game with a randomly generated name. Heroic Sex Commando was born.”

Just Being There: Redefining the Video Game (EDGE)
“Few questions in the discussion of videogames are more slippery than, ‘What is a game?’ Many have attempted to nail down a definition that’s specific enough to be useful, while also being broad enough to be able accommodate the many forms that exist. but eventually, inevitably, every definition is met with a ‘game’ that tests its boundaries.”




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