April 25th, 2012 | By Richard Glenn
It’s a sad fact well known that indie games are often regarded by an ill-educated audience as cheap, sub-par comic foils to the bombastic AAA blockbusters. And though we can’t vouch for indie games being universally sub-par by any stretch of the imagination, it’s true that, for better or worse, they’re usually devoid of the spectacular graphical magnificence of their retail brethren.
But along comes Reset to kick that notion square in the groin.
A single-player co-operative puzzle game developed by Espoo, Finland’s Theory Interactive, Reset looks simply stonking, its pseudo-Hollywood production values posing as truly unbelievable markers for what might be in store once the game is finished. And it’s not all smoke and mirrors either. Theory Interactive wholeheartedly guarantees that everything shown in the game’s debut trailer, released today, is raw, unmodified footage extracted directly from the game itself. Pretty ripping stuff from a product that’s not even in its Alpha phase yet, I think you’d agree.
Stunning? Jaw-dropping? We certainly think so.
That’s not even touching on the fact that the game will be a heavily story-driven affair that makes liberal use of time travel. That, my friends, is where the so-called single-player co-operative play comes in. Rather than forcing you to amble along with a braindead NPC partner who’ll get in your way, meander aimlessly or use up all your resources, you’ll actually be going back in time to co-operatively solve puzzles with yourself. Colour us bedazzled.
Sadly, there’s no actual gamplay footage to speak of yet, but we’re hoping to see more of this behemothic creation as soon as possible. For the moment, you’ll just have to make do with taking a glance over the game’s official website.