January 21st, 2013 | By Alex Wilkinson
Luna Shattered Hearts Episode 1 (Luna) is a brand new 2D action platformer from Daniel Gill (Gillisgames) and is focused around two main protagonists in a somewhat unique manner.
Luna gives you direct command over Lithien the main protagonist with Dez continually following him around on the adventure offering support. The story – although largely in development – sounds rather unconventional as these two characters have a past filled with terrible deeds. They are both self centred and arrogant people who try to distance themselves from the world at large.
Interestingly enough the story shows their character development from being these rather detached self centred characters into heroes that you genuinely grow attached to. The story and character development does seem to be at the heart of Luna giving this 2D platformer much more weight behind it then most.
Along with the compelling portrayal of the characters Daniel Gill implies a lot of novel and unique ideas into Luna to really make it a stand out platformer, and something just a little different. The first interesting concept in Luna is the ball of light that follows you around. This is the sole source of light for the level and requires you actively recharging it from time to time.
The light dynamic is an interesting one and will no doubt play a lot into the overall gameplay along with much of the aesthetics in Luna. It also ties nicely into the second really interesting mechanic, Dez. Dez is an NPC in which you meet very early in the game and although you have no direct control over her a lot of your actions will in fact impact upon her.
There is a meter which shows the relationship between the two characters, this will fill out as you keep Dez happy. This can be done in any number of ways throughout the game and as she grows more fond of you she will eventually get to a state of love for you. This is a very important mechanic within Luna as there is no way of acquiring extra lives, once you die you die and you may think that this is a bit harsh, but this is where Dez comes in.
Dez has the ability to bring you back to life once you have been killed, providing she is in this love state with you. It’s a nice addition and is aimed at creating a strong connection between the two characters, along with making a rather novel continue system.
Luna has been in development for over six years and Daniel Gill finally believes it is time to get it finished and launched, and from the looks of it I couldn’t agree more. Luna looks to be a very promising new action platformer that does things just a little bit differently to the conventional and for this reason it looks to be a stand-out title.
Daniel Gill however needs your help in getting Luna off the ground and is looking for a very modest sum of $8,000 via Kickstarter to finish the game. With only 11 days left to go and with just over $1,500 raised so far it is time to seriously consider backing the game.
If you are a fan of platformers and are interested in a story rich game that does things just a bit differently Luna is for you. If Luna sounds like a game you would buy consider helping out their Kickstarter.