May 8th, 2012 | By Chris Priestman
Tagged in: carl manneh | minecraft | Mojang | PC Game | sandbox crafter | subscription model
With 6 million Minecraft players, you may think that Mojang wouldn’t need to think about the future of the game, especially in terms of continuing to make money off of it in the future. However, that is exactly what Mojang CEO, Carl Manneh, is considering at the moment and it seems that he is favoring the idea of giving players a subscription model which will have the benefit of making the sandbox crafter more user-friendly.
Speaking to IT 24, Manneh said the following:
“I don’t think the Minecraft wave is over by a long shot, but the market will be saturated eventually. Since Minceraft is a game you pay for once, and then always have access to no matter how many updates and changes we release, we have to look at new ways to make money in the long run.”
“This is both a way to make life easier for the players and for us to guarantee that the hosting solution is of a good quality, and in the long run generate some money through a subscription model. This service won’t be free, and it’s not unthinkable that it will be an important source of revenue going forward.”
So there you have it – pretty confident words there. At this moment in time, players who want to enjoy the company of friends in the game can set-up their own servers in a DIY kind of solution. This may not be for everyone though and it is this that Mojang are looking to alleviate with this subscription model, at the same time making sure that the service is more stable.
More information on Minecraft can be found on the game’s official website.
Via MCVNordic


Chris Priestman (1508 posts)
Valuing gameplay and innovation over everything, Chris has a keen eye for the most obscure titles unknown to man and gets a buzz from finding fantastic games that are not getting enough love. Chris Priestman, Editor-in-Chief of IGM Email: chrispriestman@indiegamemag.com Twitter: @CPriestman