September 24th, 2012 | By Tom Christiansen
Tagged in: campaign | first person | indiegogo | Montague's Mount | PolyPusher Studios | psychological
PolyPusher Studios launched an Indiegogo campaign to help get Montague’s Mount into players’ hands faster. Montague’s Mount is a tense, story-driven, first person adventure game, set on an isolated Irish island. PolyPusher Studios promises Montague’s Mount to be a psychological roller coaster through the mind of the protagonist as he deals with isolation, desolation, and more.
Montague’s Mount is such a complex story, that the game will be broken into three episodes, with the first episode releasing this winter. Episodes 2 and 3 are planned to be released spring and summer of 2013 respectively.
With the Indiegogo campaign, the donations earned will ensure that Montague’s Mount is exactly as the developer envisions it. The first Chapter is nearly 75% complete, and if stage one funding ($15,000) is met, a Holiday 2012 release is guaranteed. As usual, there are perks for donating certain amount of money to the campaign.
Some of the donation perks:
$10 – A digital copy of Episode 1, and name listed as a “backer” on the official website
$15 – A spot as a Beta Tester for Episode 1, and all previous perks
$60 – “Art Pack” exclusive desktop wallpapers, mobile device wallpapers, a signed copy of concept art, the soundtrack for the game, and all previous perks
$250 – Opportunity to name part of the island, all previous perks
$1,000 – “Sponsor” Get your company logo listed prominently on the official website, and during the game’s startup.
If financial support cannot be given to the Indiegogo campaign, then you can still help support Montague’s Mount by voting for it on Steam Greenlight, here, and of course posting to Twitter and Facebook about the campaign.
Visit Montague’s Mount on Indiegogo, here, and pledge your support today.
Be sure to follow the developer on Twitter: @montaguesmount and visit the official website, here, for more information.



Tom Christiansen (241 posts)
The Editor in Chief of IGM, Tom is essentially a nerdy Viking. He has a near constant craving for burgers and beer, and satisfies his instinct to pillage and plunder through video games. Tom stands tall, bearded, and doesn't care much for small talk. He loves talking about indie games though, so never hesitate to tweet him: @TomScott90 or email him: tom@indiegamemag(dot)com.