September 16th, 2012 | By Alex Wilkinson
Rogue Republic is said to model itself on what was loved about Command And Conquer Generals and place it in a more realistic environment, from the screenshots and story this seems to of been executed. Rogue Republic is being developed by Ilves an independant studio containing five RTS enthusiasts, looking to get the most out of this genre.
The plan for Rogue Republic is to release the game in episodes, with each episode bringing a new campaign full of new goodies such as new units, new factions and more. The main campaign is going to span through an alternate modern history of the world looking to move through the Russian-Georgian conflict, Turkish-Ukrainian war, WW3 and the aftermath.
Rogue Republic is set in a very believable world that will mirror our own, starting in battles such as the Russian-Georgian moving into the fiction of potential conflicts in the future. This will create a very interesting campaign trying to base itself in the world around us which I am all for and is one of the reasons I did love World In Conflict and Ilves look to be aiming to try and emulate some of that here.
Ilves promise a very fun and interesting mutiplayer game in which you are able to construct your model army from any component available to you. This means you may like the idea of putting a Russian heavy tank into your army fighting along side a USA B-52 bomber. This is the first time I have see this idea in a strategy game of this type and it will no doubt make for some very interesting competitive gameplay. My only concern is this will take a great deal of work to balance the mutiplayer side of the game, with such great variations but providing this is done the mutiplayer will be great fun.
Although Ilves have not put a release date on the first episode, I am greatly looking forward to the release of Rogue Republic hopefully in the not too distant future. Follow the story on the official website here. Be sure to check back to The Indie Game Magazine for all the latest news as it breaks.