April 6th, 2010 | By Mike Gnade
Tagged in: adventure | casual | PC Game | RPG
Stew: 5
The 3 Musketeers follows the adventures of D’artagnan as he endeavors to join the ranks of the titular musketeers. Unfortunately, describing the game is leagues more interesting than playing it. Musketeers is little more than a glorified point and click. You’re sent on a quest, usually just to speak to someone, and after several minutes of walking you’re sent to go speak to someone else. Sword fights occur occasionally, but are almost entirely hands off. You click on a foe and watch as D’artagnan duels them. The visuals aren’t unattractive but offer little in the way of variety. The music while pleasant becomes repetitious fast. In short, Musketeers takes the Alexander Dumas’ classic and douses it in shades of bland.
Peter: 8
The familiar tale of d’Artagnan is neatly wrapped in an easy-to-digest RPG shell. Though I was aprehensive about playing a game with such dated graphics, I pressed ahead and was the better for it. The story moves along pretty quickly, and I really liked the sword combat — which happens everytime someone slights d’Artagnan. My demo ran out right after I got the gun, so I wonder what that would have added to the mix.
Erika: 8
3 Musketeers is a very strange concept for an RPG. Even so, the game is a faithful adaptation for the PC with an excellent narrative and well-defined characters – quite the surprise! Three Musketeers does, however, have some weak graphics and a less-than-stellar combat system. While the game is still playable, these factors detract from the overall experience. Luckily, the story and characters are interesting enough to hold their own. This RPG may not boast a complex story or spectacular graphics and combat, but the game does have a lot of charm.
Sam: 6
You are d’Artagnan, a young Frenchman who leaves home to join the Musketeers of the Guard in Paris. The game seems to follow the story of the book fairly closely, with major scenes illustrated in comics. Duels are handled automatically, but you can make critical hits by clicking enemies when they’re sweating. It makes me want to actually read the book. The recommended path is marked by yellow footprints, but you don’t have to follow them. A fairly expansive world and an interesting format for storytelling make this game worth a look.

Mike Gnade (426 posts)
Mike is the Owner and Founder of Indie Game Magazine.