April 20th, 2010 | By

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Erika: 9
BOH is a retro-themed game full of exploration and action. Aesthetically, the game is incredibly minimal bu its subtly complex gameplay makes the game stand out from most top-down shooters. Rather than walking around the screen, the world rotates around you. With your vision limited to ninety degrees and your flashlight illuminating a small portion of the screen, enemies can easily remain hidden from view. Even so, these enemies are the least of your worries as level design can prove to be more cumbersome and, at times, just unforgiving. Despite these minor nuances, BOH is an immersive top-down shooter worth every minute of your time.

Sam: 7
BOH is a top down shooter where you have to fight your way to the exit, with enemies and locked doors standing in your way. It’s like a top down Doom. Aiming is done with the keyboard, which can be cumbersome. The maps are challenging to navigate, but there are power-ups that give you an expanded range of vision or a mini-map that make it easier.The demo includes two missions, one easy and the other frustratingly hard. Old school graphics and sound, with a tense atmosphere. Certainly unique.

Stew: 8
Alone in the Dark would be a great name for BOH were it not already taken. You play a single, vulnerable, pixelated fellow working your way through poorly lit mazes populated by infinite hordes of baddies. This concept, built around simple yet addictive gameplay and a nice retro look, make BOH a fine title. There are a few rough spots. The first few levels introduce you to a few of the game’s mechanics. That said, they don’t inform enough and really grasping the gameplay requires reading the manual. Aiming is also a pain. You have little visually to aid you and just shooting straight can be hard at times. Even so, it’s difficult to slight BOH. It’s a well crafted game that shows a level of care I wish others would shoot for.

Peter: 7
This top-down shooter made me a little dizzy with its odd control scheme. Your character always faces up, and you rotate the screen around him. This novel approach does make you feel like you’re playing a top-down FPS, but it’s usually impossible to turn around fast enough to defend yourself if something is coming up behind you. It’s a shame, because I liked the upgradeable items and the map, and the atmosphere is surprisingly creepy for a game that runs at 320 by 200. But the lack of a way to turn 180 degrees really turned me off.

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