March 16th, 2010 | By Mike Gnade
Tagged in: action | adventure | PC Game | RPG
Mike: 6
When I visited Labyrinthica’s website, the screens
immediately reminded me of the Legend of Zelda. Ultimately, the game is a more generic hack and slash game. The hand drawn cutscenes and in-game
characters look nice, but the dungeons themselves are sparse and boring looking. I realize they’re randomly generated, but there could’ve been more done to spiffy them up. The gameplay is solid, but the game could’ve been better if it followed more in Zelda’s footsteps. The game has a good core, but could use some more play testing to make it less repetitive and more polished.
Erika: 8
Labyrinthica’s relatively simple concept masks
complex and elaborate gameplay full of items,
monsters and the occasional, albeit clever, boss battles. The game is easy to get into despite the absence of instructions; in fact, this makes for an interesting experience trying to figure out Lima’s attacks. Consisting of thirty levels and fun gameplay, this action game is well worth $9.95. Labryinthica may not have taken any risks, but it’s still a solid indie title worth checking out.
Sam: 5
Labyrinthica is a hack and slash action game, where you run around and melee enemies in randomly
generated mazes, killing a certain number of enemies to advance to the next maze. The mazes are
graphically repetitive (just trees, grass, and enemies) with little variety. There’s a leveling system, but I didn’t feel like my character advanced any. The combat is shallow, just circles foes and click to attack. If you want a better hack and slash experience, get
Torchlight. If you want a Rouge-like game, download
Nethack or Dungeon Crawl Stone Soup. There’s not much original or new here, other games have done the same things better.

Mike Gnade (426 posts)
Mike is the Owner and Founder of Indie Game Magazine.