April 30th, 2012 | By

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The Fullbright Company

After having worked in a small team for the Minerva’s Den DLC for Bioshock 2, three developers have left 2K to form their own indie studio called The Fullbright Company.

Here we again – another bunch of ex-AAA company developers forming their own studio. This is becoming more and more common it seems. This time, it is Steve Gaynor, Johannemann Nordhagen and Karla Zimonova who previously worked for 2K, specifically on the Minerva’s Den DLC for Bioshock 2. They found it very fun doing so and in their announcement of the new studio revealed why they decided on this venture:

“We missed working on a small team, on a small project, focused on telling a personal story in a player-driven way. We wanted to do that again. It was fun last time.”

Fair enough. You can’t argue with that – creativity in making the kind of games you want to make has to be the best way to go surely? Maybe not financially but that can always be dealt with at the time (hopefully). So what are The Fullbright Company working on? They seem to be drawing up iconic images of bright ideas so we hope to find out that it is.

All we know for now is that they are “working on a firstperson noncombat game for PC, all about exploring a place & discovering what happened there” – that’s ripped straight from this tweet from Steve Gaynor.

Steve also announced later of Twitter that Dear Esther is a good point of reference but you should think more non-linear and player driven. He also said that they don’t plan on releasing the game until next year.

More information regarding The Fullbright Company can be found on their official website.

About the author

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Valuing gameplay and innovation over everything, Chris has a keen eye for the most obscure titles unknown to man and gets a buzz from finding fantastic games that are not getting enough love. Chris Priestman, Editor-in-Chief of IGM Email: chrispriestman@indiegamemag.com Twitter: @CPriestman