July 19th, 2012 | By Dominic Tarason
Pathea Games’ Planet Explorers is an up-and-coming game well worth keeping close tabs on. We had a long look at the first Alpha release a while back, and discovered that the game is a combination of open-world RPG, Minecraft-esque construction-and-survival gameplay, building up into something not entirely unlike Tower Defense strategy elements, protecting your structures against waves of alien dinosaurs.
The second public Alpha build was released today, and includes a bunch of new content such as an expanded map, several new enemy types (including the intimidating sounding ‘fire bears’ – presumably able to start forest fires on their own) and player avatar customization. The game also has an official Offline mode, so you’re no longer tethered to the master server. Last, but not least, there’s a whole boatload of bugs fixed – it’s looking somewhat more polished now.
You can really see the game taking shape in this update. Building feels a little easier, especially as the game cleverly has Undo and Re-do buttons, meaning that a misplaced block can be removed with a button press, and if you second-guess yourself, you can pop it straight back into existence. The weakest element at the moment is probably the melee combat. Even the original Everquest had more mobility – here, you just hold the mouse button down on an enemy and get locked in place until either you or it dies. With any luck, that’ll be tuned up in later updates.
You can download and try out the latest build over on IndieDB here. Be warned that it’s still very early in development and quite unstable, although much better compared to the previous release.