May 21st, 2012 | By Chris Priestman
Still no release date! Alas, we’re all looking forward to Retro City Rampage which is apparently going to be released this month but there’s no sign exactly when, or which platforms that will be (all of the announced?) yet. Its developer, Brian Provinciano, has taken to the PlayStation Blog to talk about the game’s development on the PS3 and PS Vita, giving some insight of the game’s subtle tweaks for Sony’s latest handheld and showing off some dandy looking footage on it.
While the PS3 version of the game and the many others, will have tube TV simulators to give it that old CRT feel, the PS Vita has obviously been altered a bit to suit the smaller screen. While the tube filters aren’t included in the standard mode, the Vita’s second mode does include it as it incorporates the whole widescreen at the sacrifice of smaller pixels. To make up for the lack of old screen effects then, the Vita comes with classic dot-matrix simulation filters for that Game Boy/Game Gear nostalgia. On top of that, the color mode can be changed to yellow-green monochrome, all red and loads more if you so wish. Don’t worry PS3 players, you can also fiddle with colors.
Of course, being the retro game it is, the buttons and D-Pad are where it’s all at, but the Vita’s touchscreen is used to make menu navigation much easier, though you can choose to not use this. If you own both the PS3 and Vita then you’ll be glad to hear that Retro City Rampage supports continuous play. This means that you can play the same saved games across both platforms, as well as drag leaderboards over too.
Now it’s time to have a look at that PS Vita gameplay footage, which is taken from PlayStation <3 Canada in Toronto.
More information on Retro City Rampage can be found over on the game’s official website.