January 30th, 2013 | By Emerson Smith
Tagged in: sanam | team food fighter
Have you ever wanted to fight with your food? Well grab your carrot-sword and plum-shield because Sanam is aiming to bring you action-packed gameplay…with food.
Sanam is a side-scrolling platformer by Team Food Fighter that is inspired by the four developer’s childhood favorites (Prince of Persia Viewtiful Joe and Zelda) and built with urban myths and hidden secrets, just like all of our favorite retro titles.
Enter Filjeh, a radish monk and weapon specialist. As he is meditating and searching for inner peace, ancient fallen gods awaken and begin a great war that devastates the land. With his meditation interrupted and his anger flaring, Filjeh vows revenge and sets off across the land with his trusty broccoli sword.
Complete with two single-player modes and two multiplayer modes, Team Food Fighter is wanting to make Sanam as big of a package as possible. The story mode is planned to contain five chapters with five levels and a boss fight in each and the challenge mode is sure to add some replayability. The multiplayer will come in two flavors: a versus mode and co-operative play.
Your character will also have a skill tree that is shared between multiplayer and single-player game modes, so any improvements you make to Filjeh will carry over into the other modes.
Team Food Fighter has just over a month left in their IndieGoGo campaign and wants your help in making Sanam the best it can be. You can jump over to their crowdfunding page and upvote them on Steam Greenlight to give them your support.






Emerson Smith (73 posts)
I am an independent developer currently in school. I've designed smaller flash games as well as some larger projects. During the summer I teach game design with iD Tech Camps and during the school year I write for The Indie Game Magazine as well as other incredibly awesome extracurricular activities.