November 6th, 2012 | By Tom Christiansen
Tagged in: humans must answer | side scroller | space shooter | Summon Games
In the latest developer update from Summon Games, the Ukraine development studio showed off a bit more of their first title, Humans Must Answer. This time around, it is quite the gun-show.
The video shows off the two types of ammunition available to players: Energy and Matter. From there, the different types of weapons are shown off, and they are exactly the sorts of pew-pew-pew that one would expect in a side-scroller such as Humans Must Answer.
As the game goes on, players can upgrade their ship, and take advantage of the many special abilities that are available, like deployable turrets, explosives, lightning-beams. Players can also combine certain weapons to make much stronger attacks possible, these weapon combinations also come in handy when the player encounters some of Humans Must Answer’s puzzles.
The Golden Eagle is the ship the player controls. The crew of The Golden Eagle are chickens, literally, albeit they are smart and dangerous chickens nonetheless. As the story goes, the chickens get a distress call from our (human’s) solar system, and the crew of The Golden Eagle, comes to our aid. When they show up, however, they find themselves at the receiving end of our hostility. So in return for our warm welcome, the chickens decide to rampage across our galaxy, and thus: the title now makes sense.
Humans Must Answer has an expected release date of 2013, for the PC. The game is currently available for voting within Steam Greenlight. Visit the official website for social media links, and the other videos in the developer’s blog.



Tom Christiansen (227 posts)
The Editor in Chief of IGM, Tom is essentially a nerdy Viking. He has a near constant craving for burgers and beer, and satisfies his instinct to pillage and plunder through video games. Tom stands tall, bearded, and doesn't care much for small talk. He loves talking about indie games though, so never hesitate to tweet him: @TomScott90 or email him: tom@indiegamemag(dot)com.