Skyline Game Engine: The Sky is the Limit

If you’re keen on developing your own independent game, or have a game in the works that you plan to release commercially, Aurasoft is providing game developers with a brand new tool. Now in its Beta stage, Skyline Game Engine has been developed by the two-person coder/artist studio that formed in 2009 with the aim of releasing quality games on PC, Mac, consoles and mobile platforms. With over twenty years of experience in the entertainment industry, the team felt that many existing game engines came with certain limitations, and that licenses were unfair to users. Born out of a desire to create a game engine that suits all users ranging from hobbyist, to indie, to professional, Skyline is designed to provide everyone with a toolset that is both affordable and meets their needs effectively. The team reveals that the new Visual game mechanics editor, which is not unlike UE4 Blueprint, now makes scripting a very simple process that is artist friendly.

 

Skyline boasts a rich list of features including:

  • 2D and 3D Audio
  • Customizable interface
  • Easy to use animations with smooth transitions between animations
  • Extensive Lua scripting
  • Particles and Special FX
  • Real time shaders
  • Realtime Rapid Development
  • Scene Management

 

Skyline Game Engine Beta is available now as either a free download or a full commercial version for £40.00 (both include the Visual game mechanics editor). The commercial Indie Edition comes with the commercial license to sell your own game royalty free/with no sales limit, two licenses, a fully featured engine with any platform upgrades and one year’s worth of free auto updates, so your version of Skyline stays up to date with all new features and fixes. For more information regarding Skyline, you can visit the official Facebook page, or contact the developers via their website.

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