August 24th, 2012 | By Stephen Fournier
Tagged in: Frost Wars: The Rise of Fatty Sparkles | Lantern | pax | pre-alpha | Turn-based strategy game
How many video games take place in the Arctic? Not many, right. How many video games feature a three way battle between the native Eskimos of the arctic, a mega corporation drilling for oil, and then the creatures of the north that have been mutated by ancient goo? Even less than before. Toss in an arms dealing polar bear named Fatty Sparkles and you have a game I never would have thought up in even my most twisted dreams. That is what you will get to experience in Lantern’s first title, Frost Wars: The Rise of Fatty Sparkles.
A turn based strategy game, Frost Wars: The Rise of Fatty Sparkles lets you take the reins in a war for the arctic being fought between the Eskimos and Toxi Co. Customize your squads and lead them onto battle on a hexagon based map with variable heights, structures, and pathways that are all customizable by the player.
The game is currently in its pre-alpha stage of testing with Lantern constantly changing parts of the design based on player feedback. What’s impressive about Lantern is how much of the game is actually being driven by player feedback, entire game modes have been implemented based on what the gamers want in the final release, something that is always good to see.
Frost Wars: The Rise of Fatty Sparkles will enter its closed alpha stage during PAX and afterwards with its open beta stage set to begin four to six months afterwards. You can keep up to date with the development of Frost Wars on their Facebook page.


Stephen Fournier (21 posts)
Okay Stephen, you need to write something witty here that is also relevant to gaming... I’ve been a gamer for years with consoles being my home until I went to university. After quickly running out of money and needing a way to maintain my gaming habits I ran headfirst into Indie games for the first time. I’ve never looked back. Not exactly witty, but a little honesty has never hurt anyone.