Once you reach the final stages of your game development, it is time to get an unbiased, third-party opinion of your game. The Indie Game Magazine offers that service to you and to our continually growing audience. In order to review your game we need to ask a few questions and get a copy of your game for our Reviewer.
Please understand that there is a short waiting period involved in the submission process. We receive between five and ten requests a day and with a limited staff and hours in the day, you can see how this can sometimes be an issue. If you are on a deadline for your review, do yourself a favor and submit your game to us a few weeks ahead of time and include the date that you would like to have the review published by. This is not a guarantee that your review will be up on that date, but we will not publish it before that date.
You can use the form below to submit your game.
You don’t need to wait until your game is completed to get a sample of out into the public. Send us an alpha or beta version of your game and we will conduct a preview article, which basically lets the audience know about your game in general terms and how they can learn more about it by checking out your site.
100% unbiased review!
Under no circumstances will IGM ever provide a positive or negative review of a game based on who the developer is or who else may be involved in the game process. The only factors that are involved will be how the game performs against our review guidelines (see middle tab).
Indie Game Marketing
As you might have been able to tell from the descriptions thus far, we love to get content out about your games. However, in the process of marketing your games, just doing a single review only goes so far. The memory of internet readers is very clouded by the sheer quantity of information and data being slammed into them at every moment. By sending us periodic updates and even hosting a forum blog on IGM, you can continually remind our audience about your team and your games, giving them a better chance of remembering and ultimately becoming a fan of your work.
Thank you for making the games that we have come to love and letting us enjoy them.