September 3rd, 2012 | By Rowan Davies
Today brings sights and sounds of Andrew Morrish’s upcoming release of Super Puzzle Platformer Deluxe. It’s a wonderful thing, really, involving two of gaming’s greatest genres – the puzzler and the platformer – mashed together and served up for those who know they want to play something thinky and something jumpy but just can’t figure out which one to plump for.
Spawned originally as a flash game without the fancy ‘Deluxe’ tagging, Morrish has evolved what I like to term his original ‘puzzformer’ into an entirely new beast. It’s currently in development for PC and OSX (or so the developer has recently confirmed via Twitter) and besides what made the original game so fascinating (i.e. falling blocks and shooting blocks already fallen) we’ll be getting more guns, more obstacles to dodge and a definitive multiplayer mode with which to thrash friends and family. What more could you ask for? Oh yes – the trailer:
No release date has yet been given, but this latest update suggests it’s not too far off and something tells me a lot of people will be keeping an eye out for this entering Greenlight.
As always, be sure to check out the dev’s blog for crucial updates. And, if you haven’t played the original iteration, then now’s the time to do so. For my money it’s smartly designed and taps directly into that nostalgic 16-bit thrill that so many modern indies attempt to replicate but so often full short. It’s also free and just two clicks from being in front of your face. So what are you waiting for?