May 11th, 2013 | By Erik Johnson
Quality-of-life, DRM, Piracy and other discussions reverberate in today’s Developer Links.
Indie Fund Now Backing “Panoramical” (IndieFund)
“We are super …
May 10th, 2013 | By Erik Johnson
Discussion on Puzzles, text talk, collaboration and more – in today’s Developer Links.
Puzzles and Causal Histories (Frictional Games)
“In the last …
May 9th, 2013 | By Erik Johnson
Game jams, indie festivals, Ouya developers and more fill out today’s Developer Links.
Game Jams and the Romance of …
May 8th, 2013 | By Erik Johnson
Today’s Developer Links offer discussion on Interactive Fiction, code censoring and the later stages of crowdfunding.
Crowdfunding, One Year Later (Gamasutra)
March 20th, 2013 | By Erik Johnson
Driftmoon, Ridiculous Fishing, Natural Selection 2… all games that went through long development processes (some more than others), …
March 19th, 2013 | By Erik Johnson
Today’s Developer Links can show you how to take into account aesthetics and composition in your game design, …
March 17th, 2013 | By Erik Johnson
In today’s Developer Links, you can take lessons from the developers of games like Highgrounds, Defender’s Quest: Valley …
March 15th, 2013 | By Erik Johnson
Today’s Dev Links discuss doing things a little differently, with touchscreen controls and cloud gaming. Also, version control, which …
March 14th, 2013 | By Erik Johnson
Learn in today’s Developer Links why to use the Lua scripting language, what kind of social media policy to …
March 13th, 2013 | By Erik Johnson
In today’s Developer Links: illumination, frustration, and the temptation for procrastination.
Democracy 3: Capital Gains Tax (Cliffski.com)
“I’m mulling the …
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