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> <channel><title>The Indie Game Magazine &#187; free game</title> <atom:link href="http://www.indiegamemag.com/tag/free-game/feed/" rel="self" type="application/rss+xml" /><link>http://www.indiegamemag.com</link> <description>Indie Game Reviews, Previews, News &#38; Downloads</description> <lastBuildDate>Mon, 06 Feb 2012 00:43:04 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <item><title>&#8216;Paradox Exit&#8217; Now Available On Windows Phone For Free</title><link>http://www.indiegamemag.com/paradox-exit-now-available-on-windows-phone-for-free/</link> <comments>http://www.indiegamemag.com/paradox-exit-now-available-on-windows-phone-for-free/#comments</comments> <pubDate>Sun, 05 Feb 2012 19:17:23 +0000</pubDate> <dc:creator>Chris Priestman</dc:creator> <category><![CDATA[Free Games]]></category> <category><![CDATA[news]]></category> <category><![CDATA[elbert perez]]></category> <category><![CDATA[free game]]></category> <category><![CDATA[minecraft]]></category> <category><![CDATA[paradox exit]]></category> <category><![CDATA[terraria]]></category> <category><![CDATA[trailer]]></category> <category><![CDATA[windows phone]]></category> <guid
isPermaLink="false">http://www.indiegamemag.com/?p=17806</guid> <description><![CDATA[
Prolific Windows Phone indie developer, Elbert Perez, has released his &#8220;most ambitious game yet&#8221; on to the platform ...]]></description> <content:encoded><![CDATA[<p><a
href="http://www.indiegamemag.com/paradox-exit-now-available-on-windows-phone-for-free/paradox/" rel="attachment wp-att-17807"><img
src="http://www.indiegamemag.com/media/paradox.png" alt="Paradox Exit" title="Paradox Exit" width="473" height="393" class="aligncenter size-full wp-image-17807" /></a></p><p>Prolific Windows Phone indie developer, Elbert Perez, has released his &#8220;most ambitious game yet&#8221; on to the platform of his choice. <strong>Paradox Exit</strong> is inspired by the likes of Terraria and Minecraft and is free to download right now.</p><p>Like every pitiful being on this planet, Toby pressed the red button despite the warnings and now found himself warped into a strange box-oriented environment with no visible escape. Lo and behold, you, the faithful player, must interject at this point and help the useless twerp out. <strong>Paradox Exit</strong> features a physics driven environment, procedurally generated levels, RPG-like player progression and over 50 different enemies to fight. So that&#8217;s nice.</p><p>In all fairness, the game is a pretty impressive effort, not like we would expect anything less from Elbert of course. His policy with <strong>Paradox Exit</strong> is one that is best described with the words of the ladies of the night, &#8220;me love you long time&#8221; &#8211; for the innocent, that means the game will come with continuous development and updates post-release.</p><p>&#8220;I pledged to my users that I will make substantial updates and improvements to this game as it goes along, as this game has a huge potential to morph into something better, stronger and faster!&#8221;</p><p>The above is what Elbert told us recently, but you should also check out what he told us a long time ago in an interview we conducted last year, <a
href=http://www.indiegamemag.com/igm-spotlight-elbert-perez/>read it here</a>.</p><p><center><iframe
width="420" height="315" src="http://www.youtube.com/embed/WTRweZKQLCc" frameborder="0" allowfullscreen></iframe></center></p><p>You can download <strong>Paradox Exit</strong> for your Windows Phone for free from the equivalent marketplace, just <a
href=http://www.windowsphone.com/en-US/apps/26392fd5-0a63-45c7-8e55-e6e1a247e44b>click here to go there</a>.</p><p>More information on <strong>Paradox Exit</strong> can be found on the <a
href=http://www.occasionalgamer.com/wp7-games/paradox-exit/>game&#8217;s official section on Elbert&#8217;s website</a>.</p> ]]></content:encoded> <wfw:commentRss>http://www.indiegamemag.com/paradox-exit-now-available-on-windows-phone-for-free/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>&#8216;Egress&#8217; Review – Testing Your Patience In A Good Way</title><link>http://www.indiegamemag.com/egress-review-testing-your-patience-in-a-good-way/</link> <comments>http://www.indiegamemag.com/egress-review-testing-your-patience-in-a-good-way/#comments</comments> <pubDate>Sun, 05 Feb 2012 15:00:00 +0000</pubDate> <dc:creator>Doug Walter</dc:creator> <category><![CDATA[Free Games]]></category> <category><![CDATA[review]]></category> <category><![CDATA[subfeature]]></category> <category><![CDATA[adventure]]></category> <category><![CDATA[AGS]]></category> <category><![CDATA[egress]]></category> <category><![CDATA[free game]]></category> <category><![CDATA[Krams]]></category> <category><![CDATA[PC Game]]></category> <guid
isPermaLink="false">http://www.indiegamemag.com/?p=17725</guid> <description><![CDATA[
The definition of “science fiction” varies wildly depending on who you ask. In fact, science fiction author Frederick ...]]></description> <content:encoded><![CDATA[<p><a
href="http://www.indiegamemag.com/egress-review-testing-your-patience-in-a-good-way/egres/" rel="attachment wp-att-17791"><img
src="http://www.indiegamemag.com/media/egres.png" alt="Egress" title="Egress" width="610" height="389" class="aligncenter size-full wp-image-17791" /></a></p><p>The definition of “science fiction” varies wildly depending on who you ask. In fact, science fiction author Frederick Pohl is credited as having said that “Science fiction is what science fiction fans mean when they point to something and say, &#8216;That&#8217;s science fiction.&#8217;” So, as a budding sci-fi enthusiast myself, when I point at <strong>Egress</strong> and say, emphatically, “That&#8217;s science fiction, and a particularly good one to boot,” you&#8217;d better take my word for it.</p><p><center><iframe
width="420" height="315" src="http://www.youtube.com/embed/9_sfS1PHg-Y" frameborder="0" allowfullscreen></iframe></center></p><p>I have searched near and far for excellent science fiction in games, and I&#8217;ve come across a few outstanding titles — from the overly dramatic, flashy space opera of various <em>Star Wars</em> games and <em>Mass Effect</em>, to the gritty, fast-paced action of <em>Hard Reset</em> and <em>Halo</em>, to the colorful campiness of the <em>Star Fox</em> franchise, and a few others. However, most of these share the common trait of being long-format titles with an emphasis on gameplay and no real focus on the technological context. They don&#8217;t have to, by any means, but a serious consideration of the scientific and social setting of the given universe could add a great deal of weight to the story. True science fiction (or at least what could be called “hard” science fiction) is of the speculative, realistic variety, and <strong>Egress</strong> fits that niche perfectly.</p><p>As the captain of a two-man team repairing a recon satellite, you are knocked away from your spacecraft by an unknown entity, waking up on an unfamiliar (or IS IT?) planet, with your partner screaming in your earpiece for help. How fast can you get to your partner Jacobs and help him? Does he really need help? These questions and more will be answered, although not necessarily to your liking.</p><p><img
class="aligncenter" src="http://kramsdesign.com/game-egress/egress-01.png" alt="" width="600" height="451" /></p><p>Substantially,<strong> Egress</strong> squeezes into the mold of the point-click-adventure, although it does deviate from the typical story and gameplay progression of “go here; do this to proceed; solve this puzzle to gain this object” etc. The story formula here is more akin to a combination of the two latest films directed by <a
href="http://www.imdb.com/name/nm1512910/" target="_blank">Duncan Jones</a>: <a
href="http://www.imdb.com/title/tt1182345/" target="_blank"><em>Moon</em></a>, and <a
href="http://www.imdb.com/title/tt0945513/" target="_blank"><em>Source Code</em></a>. If you&#8217;ve seen either of these films, you&#8217;ll know that both toy with the viewers&#8217; perception of reality and deal with a theme of escape from illusion — kind of like the first <em>Matrix</em> movie, but with more subtlety.</p><p>In <a
href="http://www.imdb.com/title/tt0133093/" target="_blank"><em>The Matrix</em></a>, the notion that the world is illusion is somewhat glossed over, and the mental trauma that can accompany such a paradigm shift is barely touched on, apart from a few “whoas” from Keanu Reeves. In <strong>Egress</strong>, as well as in <em>Moon</em> and <em>Source Code</em>, the focus is on the protagonist and their mental state during the process of discovering the truth about reality that was forcefully shoved into their attention by circumstance. Within these shifting worlds, accepting one&#8217;s “fate,” as it were, is done by slow, painful, steps, missteps, and back-steps that might not lead to comfort or satisfaction, but at least to a sense of accomplishment. Bleak, I know, but the transition from confusion to understanding is worth the effort.</p><p><a
href="http://www.indiegamemag.com/egress-review-testing-your-patience-in-a-good-way/egress-3/" rel="attachment wp-att-17788"><img
src="http://www.indiegamemag.com/media/egress.png" alt="Egress" title="Egress" width="597" height="381" class="aligncenter size-full wp-image-17788" /></a></p><p>By faithfully fulfilling its stated purpose of a “short-form sci-fi adventure,” <strong>Egress</strong> completed its mission successfully. At exploring what adventure games can make the player experience, it has charted new territory. <strong>Egress</strong> is one of the few games I&#8217;ve come across that genuinely transcend their medium, and what few gameplay problems it has seem petty to mention when looking at the whole package together. <strong>Egress</strong> may waste an hour of your time, but you&#8217;ll love it for it.</p> <a
name="review"></a></div></div></div><div
class="header reviewHeader"><h1>Review summary</h1></div><div
class="review"><div
class="procons clearfix"><div
class="left"> <strong>Pros:</strong><p>Masterful combination of story and gameplay</p></div><div
class="right"> <strong>Cons:</strong><p>Irritatingly slow transition times</p></div></div> <strong
class="ratingLabel">Rating:</strong><div
class="rating clearfix" style="width: 604px"> <span
class="rating_bar" style="width: 531.52px;"> <span
class="rating_bar_content">88%</span> </span></div></div><div><div
class="pageBox box"><div><p>&nbsp;</p> ]]></content:encoded> <wfw:commentRss>http://www.indiegamemag.com/egress-review-testing-your-patience-in-a-good-way/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>&#8216;Tail Drift&#8217; Is Announced As Flash In A Flash Winner, Play It Now</title><link>http://www.indiegamemag.com/tail-drift-is-announced-as-flash-in-a-flash-winner-play-it-now/</link> <comments>http://www.indiegamemag.com/tail-drift-is-announced-as-flash-in-a-flash-winner-play-it-now/#comments</comments> <pubDate>Fri, 03 Feb 2012 21:23:20 +0000</pubDate> <dc:creator>Chris Priestman</dc:creator> <category><![CDATA[Free Games]]></category> <category><![CDATA[news]]></category> <category><![CDATA[beta]]></category> <category><![CDATA[contest]]></category> <category><![CDATA[flash]]></category> <category><![CDATA[flash in a flash]]></category> <category><![CDATA[free game]]></category> <category><![CDATA[Prizes]]></category> <category><![CDATA[tail drift]]></category> <category><![CDATA[unity]]></category> <guid
isPermaLink="false">http://www.indiegamemag.com/?p=17622</guid> <description><![CDATA[
Back in December we reported on the public release of the Unity 3.5 beta with Flash Developer Preview ...]]></description> <content:encoded><![CDATA[<p><a
href="http://www.indiegamemag.com/tail-drift-is-announced-as-flash-in-a-flash-winner-play-it-now/taildrift/" rel="attachment wp-att-17623"><img
src="http://www.indiegamemag.com/media/taildrift.jpg" alt="Tail Drift" title="Tail Drift" width="450" height="253" class="aligncenter size-full wp-image-17623" /></a></p><p>Back in December <a
href=http://www.indiegamemag.com/unity-3-5-beta-released-and-flash-in-a-flash-contest-announced-20000-prize/>we reported on the public release of the <a
href=http://t.ymlp265.net/bsqafaehuyaraessacaqjse/click.php>Unity 3.5 beta</a> with Flash Developer Preview and its accompanying &#8216;Flash In A Flash&#8217; contest. Developers were challenged to create and submit a Unity authored Flash game between December 22nd 2011 and January 5th 2012.</p><p>Over 500 games were submitted by hopeful developers with their eyes on that $20,000 prize, but the results are in and it is Cameron Owen&#8217;s arcade racer <strong>Tail Drift</strong> that came out on top &#8211; you can <a
href=http://unity3d.com/contest/flash-in-a-flash/>play it for free right here</a>.</p><p>&#8220;Not only is <strong>Tail Drift</strong> incredibly fun, but it also shows off both the amazing technology and fast development capabilities of Unity,&#8221; said Lucas Meijer, Flash Development Lead, Unity Technologies. &#8220;It’s extremely gratifying to see the development community adopt and take-off at such a rapid pace with the new beta, and we can’t wait to see the stellar work that is still in store.&#8221;</p><p><strong>Tail Drift</strong> is not the only victor though, three runner-ups will each receive $1,000, Unity Pro with iOS Pro and an iPad 2. They include:</p><ul><li><strong>AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome</strong> by Owlchemy Labs and Dejobaan Games</li><li><strong>Six Sides of the World</strong> by Emilio José Lopera Joyera</li><li><strong>Ski Safari</strong> by Brendan Watts</li></ul><p>Six additional games will receive Unity Pro with iOS Pro as an award for their efforts. They include:</p><ul><li><strong>Covert</strong> by Quick Fingers</li><li><strong>Flatboyz</strong> by Bento-Studio</li><li><strong>InvinciBall</strong> by Doug Wolanick</li><li><strong>Microtone</strong> by Increpare</li><li><strong>Pile of Kittens</strong> by Tyrus Peace</li><li><strong>Running Fred</strong> by Dedalord</li></ul><p>You can play all of the prize winning games over on the official &#8216;Flash In A Flash&#8217; page, just <a
href=http://unity3d.com/contest/flash-in-a-flash/>click on this link</a> to go there now.</p><p>Since being made public in December, the Unity 3.5 beta with Flash Developer Preview has been used by nearly 50,000 developers. You can still <a
href=http://t.ymlp265.net/bsqafaehuyaraessacaqjse/click.php>download it for yourself right here</a>.</p> ]]></content:encoded> <wfw:commentRss>http://www.indiegamemag.com/tail-drift-is-announced-as-flash-in-a-flash-winner-play-it-now/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>&#8216;Dungeon King: Dreadstorm Keep&#8217; Now Available</title><link>http://www.indiegamemag.com/dungeon-king-dreadstorm-keep-now-available-for-free/</link> <comments>http://www.indiegamemag.com/dungeon-king-dreadstorm-keep-now-available-for-free/#comments</comments> <pubDate>Fri, 03 Feb 2012 17:25:18 +0000</pubDate> <dc:creator>Chris Priestman</dc:creator> <category><![CDATA[Free Games]]></category> <category><![CDATA[news]]></category> <category><![CDATA[action rpg]]></category> <category><![CDATA[Browser]]></category> <category><![CDATA[bulletproof arcade]]></category> <category><![CDATA[dungeon king dreadstorm keep]]></category> <category><![CDATA[free game]]></category> <category><![CDATA[PC Game]]></category> <guid
isPermaLink="false">http://www.indiegamemag.com/?p=17580</guid> <description><![CDATA[
Action RPG Dungeon King: Dreadstorm Keep has now finally been released after a few launch time hiccups, but ...]]></description> <content:encoded><![CDATA[<p><a
href="http://www.indiegamemag.com/dungeon-king-dreadstorm-keep-now-available-for-free/dunge/" rel="attachment wp-att-17581"><img
src="http://www.indiegamemag.com/media/dunge.png" alt="Dungeon King: Dreadstorm Keep" title="Dungeon King: Dreadstorm Keep" width="612" height="429" class="aligncenter size-full wp-image-17581" /></a></p><p>Action RPG <strong>Dungeon King: Dreadstorm Keep</strong> has now finally been released after a few launch time hiccups, but the wait has been worth it now that you can play before you purchase.</p><p>Bulletproof Arcade&#8217;s double <strong>DK</strong> did have a dose of pre-release jitters which meant its release was slightly delayed. You can jump right on into the game now though and start running circles around bulky goblin-types and hacking at angry spiders plus all of the other dungeon-related monsters in the game.</p><p><strong>DK:DK</strong> is as simple as you get in the genre really but it&#8217;s of a high quality presentation and has kept us busier than we anticipated. For all the LMB clicking and &#8220;float like a butterfly&#8221; dodging we did, there was equal parts of barrel smashing and key collecting which would normally start reviewers using the words &#8220;old school&#8221;.</p><p>Currently the free version lets you go quite far into the game and each playthrough is supposed to be different &#8211; how different we don&#8217;t know. The full version of the game which comes in at $9.99 unlocks the rest of the levels and lets you complete the game.</p><p>To play <strong>DK:DK</strong> right now in your browser, simply click on <a
href=http://www.bulletproofarcade.com/games/DungeonKing>this link</a> and get your index finger ready for button mashing!</p><p><center><iframe
width="420" height="315" src="http://www.youtube.com/embed/3u8mXQGja5M" frameborder="0" allowfullscreen></iframe></center></p> ]]></content:encoded> <wfw:commentRss>http://www.indiegamemag.com/dungeon-king-dreadstorm-keep-now-available-for-free/feed/</wfw:commentRss> <slash:comments>3</slash:comments> </item> <item><title>Boobs, Hookers And Horror: &#8216;Into The Dark&#8217; Gets A Release Date</title><link>http://www.indiegamemag.com/boobs-hookers-and-horror-into-the-dark-gets-a-release-date/</link> <comments>http://www.indiegamemag.com/boobs-hookers-and-horror-into-the-dark-gets-a-release-date/#comments</comments> <pubDate>Thu, 02 Feb 2012 13:38:41 +0000</pubDate> <dc:creator>Chris Priestman</dc:creator> <category><![CDATA[Free Games]]></category> <category><![CDATA[news]]></category> <category><![CDATA[first person]]></category> <category><![CDATA[free game]]></category> <category><![CDATA[homegrown]]></category> <category><![CDATA[into the dark]]></category> <category><![CDATA[release date]]></category> <category><![CDATA[shooter]]></category> <guid
isPermaLink="false">http://www.indiegamemag.com/?p=17409</guid> <description><![CDATA[
The trashiest indie game about, Into The Dark, has been given a solid release date by its developers ...]]></description> <content:encoded><![CDATA[<p><a
href="http://www.indiegamemag.com/boobs-hookers-and-horror-into-the-dark-gets-a-release-date/into/" rel="attachment wp-att-17412"><img
src="http://www.indiegamemag.com/media/into.png" alt="Into The Dark" title="Into The Dark" width="587" height="370" class="aligncenter size-full wp-image-17412" /></a></p><p>The trashiest indie game about, <strong>Into The Dark</strong>, has been given a solid release date by its developers and although it bears resemblances to Duke Nukem, we are pretty sure that it won&#8217;t mimic the constantly postponed nature of his last appalling title.</p><p>When a developer describes their game as &#8220;Indie Horror Comedy Adventure Shooter Trash gem&#8221; my ears leap off my head, do a dance and instruct my brain to guide us towards the nearest Happy Hour. Smut, camp and filth are the kinds of things that I revel in, so <strong>Into The Dark</strong> seems like a perfect title to add to my &#8220;lookout for&#8221; list. The game is like a very, very dark version of Duke Nukem, except it&#8217;s more European too.</p><p>Shooting weird mutants, looking at females in a sexual though disturbing manner, and making apparently funny remarks are what define the game. There are levels to complete, keys to collect and loads of dark everywhere as you can discover by playing the early Alpha version of the game, <a
href=http://www.indiedb.com/games/into-the-dark/downloads/into-the-dark-100-playable-l5-public-alpha-cut>download it here</a>.</p><p><center><iframe
width="560" height="315" src="http://www.indiedb.com/media/iframe/549368" frameborder="0" scrolling="no" allowfullscreen></iframe></center></p><p>Ah yes, the release date! That would be June 30th 2012, or so the developers say they are aiming for. It will be a Windows only release though and we do not know if it will be free or not, instinct tells us it will be because the developers aren&#8217;t.</p><p>More information on <strong>Into The Dark</strong> can be found on the <a
href=http://www.indiedb.com/games/into-the-dark>IndieDB page</a>.</p> ]]></content:encoded> <wfw:commentRss>http://www.indiegamemag.com/boobs-hookers-and-horror-into-the-dark-gets-a-release-date/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>New Flash Portal NextPlz Learns What Games You Like</title><link>http://www.indiegamemag.com/new-flash-portal-nextplz-learns-what-games-you-like/</link> <comments>http://www.indiegamemag.com/new-flash-portal-nextplz-learns-what-games-you-like/#comments</comments> <pubDate>Thu, 02 Feb 2012 13:12:02 +0000</pubDate> <dc:creator>Mike Gnade</dc:creator> <category><![CDATA[Free Games]]></category> <category><![CDATA[Interview]]></category> <category><![CDATA[subfeature]]></category> <category><![CDATA[flash game]]></category> <category><![CDATA[Flash games]]></category> <category><![CDATA[free game]]></category> <category><![CDATA[free games]]></category> <guid
isPermaLink="false">http://www.indiegamemag.com/?p=17296</guid> <description><![CDATA[
There&#8217;s a new flash game portal that launched this month and it is pretty different from what is ...]]></description> <content:encoded><![CDATA[<p><a
href="http://www.nextplz.com"><img
class="aligncenter size-large wp-image-17297" title="nextplzhomepage" src="http://www.indiegamemag.com/media/nextplzhomepage-613x384.png" alt="" width="613" height="384" /></a></p><p>There&#8217;s a new flash game portal that launched this month and it is pretty different from what is currently offered by the likes of Newgrounds or Armorgames.  <a
href="http://NextPlz.com">NextPlz.com</a> promises to help you discover flash games based on what you like.  The site features a recommendation engine that learns based on your voting what types of flash games you enjoy playing so you don&#8217;t have to waste time sorting through all the users top picks and categories that litter other flash sites.  Another great feature is the Full screen button that allows you to play your games without the annoying banner ads that sit above and below most flash games.  IGM had a chance to talk with the programmer behind <a
href="http://www.nextplz.com">NextPlz</a>, Dan Liebner to learn all about how this new flash portal works.</p><p><strong>IGM:  So how did you come up with the concept for NextPlz?</strong></p><p><strong>Dan: </strong><em>I was just surfing the internet looking for some flash games to kill some time.  I tried several of the big flash game sites and I got sick of navigating all the menus and categories looking for games that I would like. So one night I was talking with some friends and the idea came up. And years ago, I had written a recommendation engine for my webcomics site, <a
href="http://www.smackjeeves.com">SmackJeeves</a>, and thought why not improve on this system and apply it to Flash Games. </em></p><p><strong>IGM: So what makes NextPlz different than other flash portals?  </strong></p><p><strong>Dan: </strong><em>The biggest thing is the recommendation engine.  NextPlz is kind of like the &#8220;Funny or Die&#8221; of Flash games.  You can start playing games with one click on the NextPlz button.  When you&#8217;re done with a game, rate it and hit next.  After about 5 games, the recommendation kicks in and starts giving you games based on your likes and dislikes.  The best thing about the recommendation engine is that it compares your likes/dislikes to other users to really zero in on the types of games that you should like (mathematically speaking).  You can help our system out from the very start by picking what categories and genres of games that you like, but I&#8217;m really happy with the system and how a new flash game is always only 1 click away.  We have some other cool features too.  As far as I know, we&#8217;re the only flash portal that let&#8217;s you resize the game and play it fullscreen and we also have a really cool game history that let&#8217;s you keep track of all the games you&#8217;ve played so you can go back and play games that you&#8217;ve liked.</em></p><p><strong>IGM: <strong> I hear you mentioning likes and dislikes a lot. </strong>What do all these ratings mean exactly?</strong></p><p><strong>Dan: </strong><em>It&#8217;s pretty simple.  NextPlz is all about discovering NEW flash games that you SHOULD LIKE. Our rating system is a simple thumb up (like) / thumbs down (dislike) system.  We also have a &#8220;Meh&#8221; rating which just tells the site that you&#8217;ve played the game (so it doesn&#8217;t give it to you again).  If you&#8217;ve rated a game, the NextPlz button will never give you that game again&#8230;unless you play EVERY game on our website.</em></p><p><em></em><strong>IGM: How many flash games are on NextPlz?</strong></p><p><strong>Dan: </strong><em>I think we have around 3,000 now, but we&#8217;d love to have flash and indie developers submit their games.  We just didn&#8217;t want to put too many on there since the recommendation engine needs user data to really work.</em></p><p><img
class="aligncenter size-large wp-image-17304" title="gamehistory" src="http://www.indiegamemag.com/media/gamehistory-613x385.png" alt="" width="613" height="385" /></p><p><strong>IGM: How does the system track all my ratings?  Do I have to fork over an email address so that you can spam me?</strong></p><p><strong>Dan: </strong><em>Ha ha ha.  No, I hate that too.  Right now, you can register with your Facebook account or just create a username and password.  You can use your email as your username, but you don&#8217;t HAVE to give us an email address and even if you do, we won&#8217;t spam you.  That isn&#8217;t one of our planned features.</em></p><p><strong>IGM: What are some of your planned features?</strong></p><p><strong>Dan: </strong><em>Well, I still have a lot of ideas, but at the top of my list is definitely to improve the submit a game form and perhaps automate that a bit.  We also plan to get some sort of blog or newsfeed going so that people can stay up to date with all our updates and changes.  If people really want our homepage to be more like other flash games, we could add more game categories and thumbnails.  Right now, we just have some Editor&#8217;s Picks on the frontpage.  Basically, I plan to continue to support the site and update it as long as people continue using it.  I would love to hear people&#8217;s thoughts on how we can make it better.  Tell your readers to comment on this story so that we can get feedback.</em></p><p>So there you have it, register for free and try out <a
href="http://www.nextplz.com">NextPlz </a>and sound off below to let Dan know what you think.  It sounds like he&#8217;s interested in user feedback and will hopefully continue to improve on the site.</p> ]]></content:encoded> <wfw:commentRss>http://www.indiegamemag.com/new-flash-portal-nextplz-learns-what-games-you-like/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>&#8216;Living Nightmare&#8217; Series Is Finished And Free For Your Perusal</title><link>http://www.indiegamemag.com/living-nightmare-deluxe-is-finished-and-free-for-your-perusal/</link> <comments>http://www.indiegamemag.com/living-nightmare-deluxe-is-finished-and-free-for-your-perusal/#comments</comments> <pubDate>Wed, 01 Feb 2012 15:12:26 +0000</pubDate> <dc:creator>Chris Priestman</dc:creator> <category><![CDATA[Free Games]]></category> <category><![CDATA[news]]></category> <category><![CDATA[adventure]]></category> <category><![CDATA[domithan]]></category> <category><![CDATA[free game]]></category> <category><![CDATA[living nightmare deluxe]]></category> <category><![CDATA[point-and-click]]></category> <guid
isPermaLink="false">http://www.indiegamemag.com/?p=17339</guid> <description><![CDATA[
Calling all point and click adventure fans! The Living Nightmare series from domithan is free to download and ...]]></description> <content:encoded><![CDATA[<p><a
href="http://www.indiegamemag.com/living-nightmare-deluxe-is-finished-and-free-for-your-perusal/gameexample1/" rel="attachment wp-att-17342"><img
src="http://www.indiegamemag.com/media/gameexample1-613x459.png" alt="Living Nightmare Deluxe" title="Living Nightmare Deluxe" width="613" height="459" class="aligncenter size-large wp-image-17342" /></a></p><p>Calling all point and click adventure fans! The <strong>Living Nightmare</strong> series from <a
href=http://domithan.com/>domithan</a> is free to download and it doesn&#8217;t seem half bad. Maybe you should give it a go.</p><p>Interestingly, domithan says that their <strong>Living Nightmare</strong> series is part of their now completed &#8220;training&#8221; series. &#8220;I learned everything I know about programming while making the “Living Nightmare” series&#8221;, it reads on the website.</p><p>Form playing the first in the series, <strong>Living Nightmare Deluxe</strong>, we can tell you you&#8217;re instantly drawn into the protagonist, James &#8211; a guy who has terrible nightmares when falling sick. The interface seems pretty accessible in the majority too, which is always a crucial element to get right when developing point and click adventure games if you don&#8217;t want loads of complaints coming in.</p><p>As said, the other two games, <a
href=http://domithan.com/?page_id=21>Endless Dreams</a> and <a
href=http://domithan.com/?page_id=76>Freedom</a>, are also finished. The developer says they are very proud of their work and you can see that they have come a long way in the last few years by comparing <a
href=http://domithan.com/?page_id=17>Living Nightmare Deluxe</a> to the original <a
href=http://domithan.com/?page_id=11>Living Nightmare</a>.</p><p>More information on <strong>Living Nightmare</strong> can be found on the <a
href=http://domithan.com/>official website</a> where it can also be downloaded for free.</p> ]]></content:encoded> <wfw:commentRss>http://www.indiegamemag.com/living-nightmare-deluxe-is-finished-and-free-for-your-perusal/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>&#8216;The Last Stand: Dead Zone&#8217; Is More Zombie Shooting Obviously</title><link>http://www.indiegamemag.com/the-last-stand-dead-zone-is-more-zombie-shooting-obviously/</link> <comments>http://www.indiegamemag.com/the-last-stand-dead-zone-is-more-zombie-shooting-obviously/#comments</comments> <pubDate>Tue, 31 Jan 2012 16:52:59 +0000</pubDate> <dc:creator>Chris Priestman</dc:creator> <category><![CDATA[Free Games]]></category> <category><![CDATA[news]]></category> <category><![CDATA[con artist games]]></category> <category><![CDATA[flash game]]></category> <category><![CDATA[free game]]></category> <category><![CDATA[isometric]]></category> <category><![CDATA[shooter]]></category> <category><![CDATA[the last stand]]></category> <category><![CDATA[zombies]]></category> <guid
isPermaLink="false">http://www.indiegamemag.com/?p=17247</guid> <description><![CDATA[
Shooting zombies may have grown tired about three millennia ago but that&#8217;s not to say that Con Artist ...]]></description> <content:encoded><![CDATA[<p><a
href="http://www.indiegamemag.com/the-last-stand-dead-zone-is-more-zombie-shooting-obviously/last-stand/" rel="attachment wp-att-17248"><img
src="http://www.indiegamemag.com/media/last-stand-613x357.png" alt="The Last Stand: Dead Zone" title="The Last Stand: Dead Zone" width="613" height="357" class="aligncenter size-large wp-image-17248" /></a></p><p>Shooting zombies may have grown tired about three millennia ago but that&#8217;s not to say that Con Artist Games don&#8217;t have it in them to deliver another stellar game of that dreaded breed. Their upcoming isometric zombie shooter, <strong>Dead Zone</strong>, has been teasing it&#8217;s sexy zombie features in a new trailer and we watched it and have opinions!</p><p>In all honesty the last time I played one of Con Artist&#8217;s <strong>The Last Stand</strong> games was a while ago so I was quite surprised that the series has moved from being simple, 2D fun to a more complex, isometric design. <strong>Dead Zone</strong> seems very ambitious but given the popularity and established quality of the developers&#8217; games there seems to be no reason to not presume that this latest iteration will be any less addictive as the rest of the series.</p><p>It seems that in <strong>Dead Zone</strong> players take control of the leader of a group of survivors, each with their own abilities as according to the typical class setup &#8211; medic, recon, fighter etc. As is expected from a game in <strong>The Last Stand</strong> series, players can customize their skills, loadouts, what survivors do and where they go and so on. Experience is rewarded as progression to spend on better weapons and skills. The Dead Zone, or Union City as it was previously known, is your battleground of which you pick various locations to travel to, explore and fight in. All pretty standard stuff really but it all looks good, especially for a free flash game.</p><p><center><iframe
width="560" height="315" src="http://www.youtube.com/embed/Rzfri9vZnRY" frameborder="0" allowfullscreen></iframe></center></p><p>More information on <strong>The Last Stand: Dead Zone</strong> can be found on the game&#8217;s <a
href=http://www.conartistgames.com/>official website</a>, <a
href=https://twitter.com/#!/ConArtists>Twitter account</a> and <a
href=http://www.facebook.com/LastStandDeadZone> Facebook page</a>.</p><p>You&#8217;ll probably want to go and play Con Artist&#8217;s older games now as well, so just head on <a
href=http://www.conartistgames.com/index.php/games/>over here</a> to do that.</p> ]]></content:encoded> <wfw:commentRss>http://www.indiegamemag.com/the-last-stand-dead-zone-is-more-zombie-shooting-obviously/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>The Very Not Noxious &#8216;Noxious&#8217; Is Free To Download</title><link>http://www.indiegamemag.com/the-very-not-noxious-noxious-is-free-to-download/</link> <comments>http://www.indiegamemag.com/the-very-not-noxious-noxious-is-free-to-download/#comments</comments> <pubDate>Tue, 31 Jan 2012 14:35:15 +0000</pubDate> <dc:creator>Chris Priestman</dc:creator> <category><![CDATA[Free Games]]></category> <category><![CDATA[news]]></category> <category><![CDATA[free game]]></category> <category><![CDATA[full sail university]]></category> <category><![CDATA[noxious]]></category> <category><![CDATA[PC Game]]></category> <category><![CDATA[shooter]]></category> <category><![CDATA[third person]]></category> <guid
isPermaLink="false">http://www.indiegamemag.com/?p=17222</guid> <description><![CDATA[
Looking like the child-friendly version of Dead Space, Noxious is free to download on Desura but you probably ...]]></description> <content:encoded><![CDATA[<p><a
href="http://www.indiegamemag.com/the-very-not-noxious-noxious-is-free-to-download/noxious/" rel="attachment wp-att-17225"><img
src="http://www.indiegamemag.com/media/noxious-613x482.png" alt="Noxious" title="Noxious" width="613" height="482" class="aligncenter size-large wp-image-17225" /></a></p><p>Looking like the child-friendly version of Dead Space, <strong>Noxious</strong> is free to download on Desura but you probably already know considering that it is currently ranked number one on the indie game-centric digital download service.</p><p>A student project of just 5 months work, <strong>Noxious</strong> looks pretty dandy for such a development history and it is free to download, hence why it has seemingly become very popular since its release just a few days ago. The protagonist seems in many ways to be a combo of Isaac from Dead Space and Gordon Freeman from Half Life due to the look and the fact that they are a scientist in a post-disaster research facility respectively.</p><p>The idea of the game is to escape the facility by restoring the power and using your &#8220;X-Rifle&#8221; (we&#8217;re presuming it fires David Duchovny in tennis ball form) to shoot the various escaped experiments  that stand in your way. We&#8217;re not talking petri dishes with legs here though, more the abominable bug/alien type.</p><p>Now you have two options, you can either watch the whole game below or download it and play it yourself using <a
href=http://www.desura.com/games/noxious>this link to the Desura page</a>. Choices!</p><p><center><iframe
width="480" height="360" src="http://www.desura.com/media/iframe/571924" frameborder="0" scrolling="no" allowfullscreen></iframe></center></p><p>More information on <strong>Noxious</strong> can be found on the game&#8217;s <a
href=https://twitter.com/#!/NoxiousTheGame>Twitter page</a>, <a
href=http://www.desura.com/games/noxious>Desura page</a> and <a
href=https://www.facebook.com/NoxiousTheGame>Facebook page</a>.</p> ]]></content:encoded> <wfw:commentRss>http://www.indiegamemag.com/the-very-not-noxious-noxious-is-free-to-download/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Become The Hack-King In Playable Alpha Of &#8216;Hacknet&#8217;</title><link>http://www.indiegamemag.com/become-the-hack-king-in-playable-alpha-of-hacknet/</link> <comments>http://www.indiegamemag.com/become-the-hack-king-in-playable-alpha-of-hacknet/#comments</comments> <pubDate>Tue, 31 Jan 2012 13:16:27 +0000</pubDate> <dc:creator>Chris Priestman</dc:creator> <category><![CDATA[Free Games]]></category> <category><![CDATA[news]]></category> <category><![CDATA[alpha]]></category> <category><![CDATA[fractal alligator]]></category> <category><![CDATA[free game]]></category> <category><![CDATA[hacknet]]></category> <category><![CDATA[multiplayer]]></category> <category><![CDATA[PC Game]]></category> <guid
isPermaLink="false">http://www.indiegamemag.com/?p=17206</guid> <description><![CDATA[
Hacking is so cool that there is now a game about hacking so that you don&#8217;t hack real ...]]></description> <content:encoded><![CDATA[<p><a
href="http://www.indiegamemag.com/become-the-hack-king-in-playable-alpha-of-hacknet/hacknet/" rel="attachment wp-att-17207"><img
src="http://www.indiegamemag.com/media/hacknet-613x459.png" alt="Hacknet" title="Hacknet" width="613" height="459" class="aligncenter size-large wp-image-17207" /></a></p><p>Hacking is so cool that there is now a game about hacking so that you don&#8217;t hack real people but hack them in a fake hacking universe full of hacker wannabes. Why not just hack in real life? Because it&#8217;s bad and naughty you little twerp so go and play <strong>Hacknet</strong> and keep it that way.</p><p>You may be thinking that a game that focuses entirely on hacking would be an acquired taste, even more so that it is entirely based in a terminal. However,<strong> Hacknet</strong> does brandish a couple of attractive features in the form of an intriguing story and a multiplayer mode. A story says I?! Read it and weep:</p><p>&#8220;A terminal-based hacking game, following the story of a recently deceased hacker Bit, who&#8217;s death may not have been the accident the media reports.&#8221;</p><p>As cool as multiplayer hacking may sound it&#8217;s restricted to LAN unfortunately, saying that the online version has been around for years but it can lead to a prison sentence so best to steer clear of that. If you do have a willing partner then the multiplayer in <strong>Hacknet</strong> will have you both going head-to-head in an attempt to compromise each other&#8217;s computer.</p><p>As you can imagine, there isn&#8217;t a whole load of explosion-filled screenshots to flaunt of <strong>Hacknet</strong>, but we can show you how it was made in a timelapse video. Once you&#8217;re done with that, or if you can&#8217;t be bothered to watch it, then you can download the full alpha version of <strong>Hacknet</strong> for free <a
href=http://www.indiedb.com/games/hacknet/downloads/hacknet>right here</a> or over on <a
href=http://www.indiecity.com/game/Hacknet>IndieCity</a>.</p><p><center><iframe
width="560" height="350" src="http://www.indiedb.com/media/iframe/571897" frameborder="0" scrolling="no" allowfullscreen></iframe></center></p><p>More information on <strong>Hacknet</strong> can be found on the <a
href=http://www.indiedb.com/games/hacknet>game&#8217;s IndieDB page</a>, unless you use those hacking skills to obtain even more information!</p> ]]></content:encoded> <wfw:commentRss>http://www.indiegamemag.com/become-the-hack-king-in-playable-alpha-of-hacknet/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
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