Articles Tagged interview
The Kickstarter Files – Surviving The Asylum In ‘Abandoned’
February 5th, 2012 | By Kyle McColl
Many a great project disappear due to team mis-management, lack of time or an overtly ambitious project. The …
Brick By Brick: The Past, Present And Future Of ‘Towns’
January 31st, 2012 | By Chris Stutzman
We had a chance to sit down and have a chat with Alex Poysky who is the lead …
’3079′ Interview – Fractal Philosophies
January 30th, 2012 | By Richard Glenn
Last week, we previewed the latest Beta release of 3079, Phr00t’s block action RPG bonanza. Still not enough …
‘Ash II’ Interview: Maintaining Independence, Venturing Forth
January 29th, 2012 | By Geoff Hathaway
The old school RPG genre does have its share of ports on iOS but less common are new …
The Words And Works Of Zach Barth
January 24th, 2012 | By Richard Glenn
You’ve heard of Minecraft, right? It’s fairly popular round these parts. It’s a bona fide; zero BS, money-back-guarantee …
A Chip Off The Old Voxel: Talking ‘Cube World’ With Wolfram Von Funck
January 17th, 2012 | By Chris Priestman
At the very start of 2012, Wolfram von Funck released a new gameplay video of his side project …
The Kickstarter Files – An Interview With ‘Guns of Icarus: Online’ Creator Howard Tsao
January 14th, 2012 | By Kyle McColl
The indie development scene is one that has seen many a great project disappear due to team mismanagement, …
More Than Just A Ghost Story: Creating Horror In ‘Shadow Of A Soul’
January 6th, 2012 | By Chris Priestman
When we discovered the thrilling trailer for Vivec Entertainment’s debut game, Shadow of a Soul, we were instantly …
The 99 Percent Bundle or How To Be Proactive In Marketing Your Indie Game
December 9th, 2011 | By Chris Priestman
A word that is fast becoming synonymous with indie games is ‘bundle’. This method of selling indie games …
The Kickstarter Files: An Interview With Shadowlands Creator Christopher Merwin
November 29th, 2011 | By Kyle McColl
The indie development scene is one that has seen many a great project disappear due to team mismanagement, …