Articles Tagged interview
Interview With Sunside Games: Traversing The Indie Landscape As The Crow Flies
March 14th, 2012 | By Chris Stutzman
Crow is an iOS game with a difference – merely if it is because it looks graphically fantastic. …
An Interview With Thatgamecompany: “Life’s A Journey, Not A Destination”
March 11th, 2012 | By Richard Glenn
If you’ve ever been exposed to the circular musings of new age philosophy, chances are you’re familiar with …
Jonathan Blow On The Joy Of Discovery
March 9th, 2012 | By Chris Priestman
Jonathan Blow, creator of Braid, had a little sit down discussion with Gamespot which, as with most things …
In Woo Deep: Android Development According To Ernest Woo
March 7th, 2012 | By Geoff Hathaway
We had a chance to speak to one man Android developer, Ernest Woo, about what he thinks of …
Surviving The Great Blue In ‘Under The Ocean’ With Paul Greasley
March 3rd, 2012 | By Chris Priestman
Attending to survival gameplay in a very unique way, Under The Garden became a notorious freeware gem when …
Tommy Refenes Talks Childhood, Programming And Super Meat Boy
February 24th, 2012 | By Chris Priestman
Design3 had a great chat with no other than Tommy Refenes of Team Meat (a hero of ours) …
The Binding Of Edmund McMillen: A Quick Q&A
February 22nd, 2012 | By Chris Priestman
As part of the promotions for Merge Games‘ upcoming release of The Binding of Isaac: The Unholy Edition, …
A Moment With Stoic: Leaving Bioware And Going Full Indie
February 21st, 2012 | By Chris Priestman
What do you do after making one of the biggest games ever made? That was the question Arnie …
‘Merchant’ Interview – Strictly Business (And A Few Other Things)
February 21st, 2012 | By Richard Glenn
You know those classic RPGs so many people love to play? The ones in which you trawl through …
Introducing ‘Photon Baby’: Old School Cartoon Puzzling Fun
February 13th, 2012 | By Chris Priestman
Nosferatu is having a bad day and it’s all Jeremias Babini’s fault! He’s just announced his new game …