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	<title>The Indie Game Magazine &#187; Other</title>
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	<link>http://www.indiegamemag.com</link>
	<description>Indie Game Reviews, Previews, News &#38; Downloads</description>
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		<title>PixelJunk Eden Review</title>
		<link>http://www.indiegamemag.com/pixeljunk-eden-review/</link>
		<comments>http://www.indiegamemag.com/pixeljunk-eden-review/#comments</comments>
		<pubDate>Mon, 13 Oct 2008 19:04:00 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[review]]></category>
		<category><![CDATA[A]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[experimental]]></category>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[Platformer]]></category>
		<category><![CDATA[PSN]]></category>

		<guid isPermaLink="false">http://indiegamemag.wordpress.com/2008/10/13/pixeljunk-eden-review/</guid>
		<description><![CDATA[<p></p><p>PixelJunk Eden continues the tradition started by Monsters of great games in small packages. The gameplay of this game is so simple. In Eden, you jump from plant to plant and can swing on a silk line. Your objective is to collect Spectra but they only way you can reach these is by collecting pollen and growing your garden. You do this by hitting pollen pods to blast pollen everywhere</p>]]></description>
			<content:encoded><![CDATA[<p>   <a href="http://www.indiegamemag.com/media/PixelJunkEden.jpg"><img class="aligncenter size-large wp-image-900" title="PixelJunkEden" src="http://www.indiegamemag.com/media/PixelJunkEden-600x297.jpg" alt="PixelJunkEden" width="600" height="297" /></a>PixelJunk Eden continues the tradition started by Monsters of great games in small packages. The gameplay of this game is so simple. In Eden, you jump from plant to plant and can swing on a silk line. Your objective is to collect Spectra but they only way you can reach these is by collecting pollen and growing your garden. You do this by hitting pollen pods to blast pollen everywhere, collect the pollen, and jump in a seed. The Graphics and Sound are fantastic in this game. They work really well together and really create an innovative and original experience on top of core gameplay that has been around since the NES (I&#8217;m talking bionic commando &amp; Mario Here). Eden really seems like it might be repetitive after playing the first 3 gardens, but as you advance further, the gardens all start introducing new obstacles and challenges (portals, launch flowers, gravity changing levels). Basically, Eden really sucks you in right as you are getting bored and tired of it. The only really negative thing I can say about Eden is that it is a bit excessive to force the player to play each garden 5 times to collect the 5 spectra. I would&#8217;ve liked a lot more relaxed system that ended the level when you collected all 5 or when time ran out. This way, in the first few easy levels you could beat them in 1-3 playthroughs rather than the required 5. This fact was most evident in the first few gardens, since this mechanic works better in the later more complex levels. All in all, Eden is one of the most refreshing Downloadable Games I have ever played. It&#8217;s not for everyone, but if the surreal atmosphere and unique look doesn&#8217;t bother you, you definitely should give the demo a try.  <strong>Gameplay: 9/10</strong> &#8211; The gameplay is simple, challenging, and enjoyable.  <strong>Graphics: 9/10 </strong>- I love the simple vector graphics and look of this game. I do wish the early levels weren&#8217;t as monochromatic though.  <strong>Music/Sound: 10/10 </strong>- The music and sound design is definitely the highlight of the package and brings the tone and atmosphere of the game together so it all works.  <strong>Lasting Appeal: 8/10 </strong>- Multiplayer is welcome and really changes the feel and challenge of the game. The later gardens really challenge you and are very unique. This drives you to keep collecting spectra to unlock even more unique and fun gardens.  Average: 90.00% Tilt: +/- 0.00%  <strong><span style="font-size:180%;">Verdict: 90%</span></strong>
<div class="blogger-post-footer"><img alt="" width="1" height="1" /></div>
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		<title>Gibbage Review</title>
		<link>http://www.indiegamemag.com/gibbage-review/</link>
		<comments>http://www.indiegamemag.com/gibbage-review/#comments</comments>
		<pubDate>Wed, 08 Oct 2008 20:15:00 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[review]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[B]]></category>
		<category><![CDATA[demo download]]></category>
		<category><![CDATA[indie game shop]]></category>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[PC Game]]></category>
		<category><![CDATA[shooter]]></category>

		<guid isPermaLink="false">http://indiegamemag.wordpress.com/2008/10/08/gibbage-review/</guid>
		<description><![CDATA[The things I think about Gibbage:
1. That it is very Fun with a human friend to play
2. It has some serious control issues
3. The gameplay is a cool mix of platforming and deathmatch
4. Graphics and presentation are sleek, unique, and that Gibbage has an exceptional artistic direction...but the game graphics are too

<a href="http://www.plimus.com/jsp/download_trial.jsp?contractId=1658968&#038;referrer=gnadegames">GIBBAGE DEMO DOWNLOAD </a>
<a href="https://www.plimus.com/jsp/buynow.jsp?contractId=1658968&#038;referrer=gnadegames">BUY GIBBAGE NOW FOR ONLY $10ish </a>]]></description>
			<content:encoded><![CDATA[<p><img style="display:block;cursor:hand;text-align:center;margin:0 auto 10px;" alt="" src="http://photos1.blogger.com/x/blogger/4429/3332/320/26512/GibWeb9.jpg" border="0" /><a href="http://www.plimus.com/jsp/download_trial.jsp?contractId=1658968&amp;referrer=gnadegames">GIBBAGE DEMO DOWNLOAD </a> <a href="https://www.plimus.com/jsp/buynow.jsp?contractId=1658968&amp;referrer=gnadegames">BUY GIBBAGE NOW FOR ONLY $10ish </a>  The things I think about Gibbage: 1. That it is very Fun with a human friend to play 2. It has some serious control issues 3. The gameplay is a cool mix of platforming and deathmatch 4. Graphics and presentation are sleek, unique, and that Gibbage has </p>
]]></content:encoded>
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		<title>Toribash Review</title>
		<link>http://www.indiegamemag.com/toribash-review/</link>
		<comments>http://www.indiegamemag.com/toribash-review/#comments</comments>
		<pubDate>Tue, 07 Oct 2008 18:50:00 +0000</pubDate>
		<dc:creator>Mike</dc:creator>
				<category><![CDATA[review]]></category>
		<category><![CDATA[D]]></category>
		<category><![CDATA[Other]]></category>
		<category><![CDATA[PC Game]]></category>

		<guid isPermaLink="false">http://indiegamemag.wordpress.com/2008/10/07/toribash-review/</guid>
		<description><![CDATA[Toribash is sort of a game sort of a simulation...I'm not really sure what it is..but it is definitely unique, an acquired test, and quite entertaining...though not really a game. It is described to me in an email as a unique turn-based fighter. That is actually a very concise and fitting description. You take turns...]]></description>
			<content:encoded><![CDATA[<div>Toribash by Nabistudio <a href="http://www.toribash.com/">Download </a><a href="http://www.toribash.com/">Website</a></div>
<p>  
<p align="left"><img style="display:block;cursor:hand;text-align:center;margin:0 auto 10px;" src="http://3.bp.blogspot.com/_4eRJubcCr2Q/SO0IFtzp4oI/AAAAAAAABaQ/ge0Zj4u4SY8/s400/toriebashscreen9.jpg" border="0" alt="" />Toribash is sort of a game sort of a simulation&#8230;I&#8217;m not really sure what it is..but it is definitely unique, an acquired test, and quite entertaining&#8230;though not really a game. It is described to me in an email as a unique turn-based fighter. That is actually a very concise and fitting description. You take turns affecting the physics of your fighter (or fighters). This is done by simply clicking a body part. You press space and the simulation iterates until the battle is over. YOu are then left with a battle simulation and replay that you can save. Very Unique Graphics, great physics, quirky idea&#8230;and ultimately hard to review&#8230;</p>
<p>  <strong>Gameplay: 5/10</strong> Pros: Very unique. I don&#8217;t think I&#8217;ve ever played a &#8220;turn-based fighter.&#8221; And the physics engine is excellent. The replays online are amazing and I loved watching them. Cons: The gameplay is click this click that&#8230;and I get really impatient before the round is over. </p>
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