Articles Tagged XBLA
Renaud Bédard Reveals The Reasons Why ‘Fez’ Took Five Years To Make
April 24th, 2012 | By Chris Priestman
Renaud Bédard, the sole programmer behind puzzle platformer Fez, spoke to Edge in an interview in which he …
‘Fez’ Was Top Selling XBLA Title Last Week
April 18th, 2012 | By Chris Priestman
Polytron’s five year development process for multi-dimensional platformer Fez seems to have paid off as it has been …
PAX: ‘Joe Danger: The Movie’ Preview – A Hollywood Sized Endeavor
April 16th, 2012 | By Mike Gnade
Joe Danger: The Movie is an entirely new game coming to XBLA from Hello Games. The graphics look nearly …
Polytron Asking For Help To Track Down “Pretty Serious” Bugs In ‘Fez’
April 14th, 2012 | By Chris Priestman
After having released Fez after five years of development, Polytron Corporation are getting a lot of reported bugs …
‘The Splatters’ Review – Death Of A Showman
April 14th, 2012 | By Dominic Tarason
The lights, the fireworks, the blaring rendition of Ode To Joy; anyone who has played Peggle will be able …
PAX Preview: ‘Charlie Murder’ – The Next Castle Crashers?
April 13th, 2012 | By Mike Gnade
Charlie Murder is the latest game from Ska Studios, you know – those guys that made those Dishwasher …
Have A Look At The First Prototype Of ‘Bastion’
April 13th, 2012 | By Chris Priestman
At PAX East last weekend, Supergiant Games didn’t have anything new to show off so they figured they …
Got Your Brolly? ‘The Splatters’ Released On XBLA
April 11th, 2012 | By Chris Priestman
The rather unique action-puzzler from Spiky Snail Games, The Splatters, comes out on Xbox Live Arcade today for …
Fez Zeppelin: ‘Fez’ Soundtrack Up For Pre-Order; Receive Six Free Tracks Now
April 10th, 2012 | By Richard Glenn
With many an indie gamer counting down the days until Fez‘s April 13th release date, developers Polytron have …
PAX: ‘Awesomenauts’ Preview – Let The Carnage Begin
April 9th, 2012 | By Mike Gnade
Straight from the Netherlands comes Awesomenauts; a 2D platforming team-deathmatch game (with some RPG elements thrown in for …