December 13th, 2011 | By Chris Priestman
Tagged in: bundle | humble bundle 4 | linux game | mac | PC Game
Well, we told you it would be around soon with that leak this morning, but here it is, a mere few hours later; the Humble Indie Bundle 4.
If you were cheeky like us and took a peek at the leak, then you would know what was already in this bundle, but for those who don’t, IT’S MASSIVE. However, as we noted previously, if you don’t already own at least half of these games we would be quite surprised. Still, this Humble business should be put in practice rather than lived out through its name, right? So, if you do already have these games, we suggest you donate most of your money to charity and gift the codes to mates who do not have the games. See, you gotta think smart!
The Humble Indie Bundle 4 contains a total of five games, and another two if you are extra generous!
- Shank
- Super Meat Boy
- BIT.TRIP.RUNNER
- Jamestown
- Nightsky
The two bonus games for the generous are no other than:
- Gratuitous Space Battles (with some DLC)
- Cave Story +
If you didn’t know already, the Humble Bundle is a DRM free, pay-what-you-want deal that allows you to split your money between the developers, charity and the Humble creators. There is a slight alteration in the lineup of charities this time, as well as the usual inclusion of Child’s Play, the American Red Cross will be receiving some donations for the first time. All of the games are multiplatform, that is, Windows, Mac and Linux guys are all made happy. Although there are already 7 big titles within this fourth Humble Bundle, history tells us that more may be added, so keep an eye out. The Humble Bundle 4 will be available to purchase for the next 2 weeks. All of the games can be downloaded directly, via torrent or claimed on Steam.
To purchase yourself a key for the Humble Bundle 4, head over to the traffic-heavy Humble Bundle page.

Chris Priestman (1306 posts)
Valuing gameplay and innovation over everything, Chris has a keen eye for the most obscure titles unknown to man and gets a buzz from finding fantastic games that are not getting enough love. Chris Priestman, Editor-in-Chief of IGM Email: chrispriestman@indiegamemag.com Twitter: @CPriestmanThere is currently no description for this author...