November 29th, 2012 | By Alex Wilkinson
The Humble Bundle started back in 2010 as a means to bring indie games to the masses and help out the small and independent developers. The bundle has grown over the years it has operated and has brought in a lot of money for developers and charity.
The aim of Humble has always been to give the developers a fair recognition and has always allowed the public to select the level of funding they believe it appropriate and how much of their money would go towards the developers, charity and Humble store. Check out the trailer for the latest bundle below:
Today the whole Humble mantra was turned on its head with the launching of the Humble THQ Bundle. THQ is global publisher who has fallen on bad times of late, with the past few releases not generating as much traction as they should have even with glowing reviews.
THQ is a relatively small publishing company in the modern lay of the land still dwarfed by EA, Activison-Blizzard and Square-Enix but should Humble be supporting publishers?
The idea behind Humble is to give the developer, the people who actually create the games the money directly and the credit for their creations. When creating a bundle for a publisher a lot of this message is lost as the money will go directly into THQ’s pocket not the developers.
As many people have quite rightly said it is not so much an argument about indie Vs AAA it is more of an argument about Humble not supporting the developers. But it is of course a divisive issue.
Can the sum of $1 ooo ooo actually help a giant like THQ stay afloat? As this is the average amount made via selling on Humble.
I am sure you all have an opinion on the matter so be sure to head over to the forum thread here and thrash it out with fellow video game enthusiasts.
If you want to help THQ and support charity head over to the Humble store here.