October 10th, 2012 | By Tom Christiansen
Tagged in: 0h | 2012 | zero hour game jam
“Create a game in no time,” should be the motto for this event. The 2012 0h (zero-hour) Game Jam kicks off October 28th for Europe, and November 4th for the United States. The event takes place during the hour lost for Daylight Savings, between 2am and 2am, essentially.
Last year, around 60 games were made within this one hour window, the organizers think they can do even better this year.
The rules are simple: there are no rules, just hurry up and make your game!
The event organizers provided a widget on the 0h Game Jam website which generates a random theme, if you are the sort of person who cannot operate completely without rules.
Some words of advice from the organizers: get drunk, it’s easier to be satisfied with your work…be prepared, and don’t start to code something that you need to test, leave it buggy or code stuff out.
Keep track of the 2012 0h Game Jam by keeping an eye on the #0hgame hashtag on Twitter.
To see some of last year’s entries head check out the games section on the official 0h Game Jam website. Some of the games include: SADROCKETDINOWANTSCAKE, a game about a sad rocket dinosaur who wants cake; Owl vs. Saws, a game where you play as an owl, flying to avoid buzz saws, their natural predator; and Lasers and Explosions, a game that contains lasers and explosions.
So, mark your calendars and follow the #0hgame hashtag on Twitter. We’re looking forward to seeing what everyone comes up with this year.



Tom Christiansen (221 posts)
The Editor in Chief of IGM, Tom is essentially a nerdy Viking. He has a near constant craving for burgers and beer, and satisfies his instinct to pillage and plunder through video games. Tom stands tall, bearded, and doesn't care much for small talk. He loves talking about indie games though, so never hesitate to tweet him: @TomScott90 or email him: tom@indiegamemag(dot)com.