April 18th, 2012 | By

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Tiny Cthulhu

THEORY32, the developers behind the psychedelic 3D platformer Tiny Cthulhu, have popped up to say “Hi” and announce their love of colors.

When developers turn out to be utterly barmy we find ourselves overwhelmed with joy. The developers behind new 3D platformer, Tiny Cthulhu, fit the rainbow colored bill perfectly and we’re finding it hard to restrain from our lustful eyes’ demands.

“You must send them gifts and make rainbow babies”, the voice inside our head demands. It’s fine though, we’ve learned to ignore it for now, though it is tempting to give in. Let’s just move on the game, shall we? So as said, this is a 3D platformer with lots of color (RAINBOWS), the developer said of this choice, “I’m tired of games that are predominantly a muted grey-and-brownish colour … I want this one to look like an explosion in a migraine factory…A radioactive migraine factory…”

Oh gosh that voice is getting loud…um, moving on. The game is also going to have expanse environments to explore too (“cyclopean, if you will…”) and will feature some elements of third person shooting, apparently a la Ratchet & Clank. As the developer is also a massive Lovecraftian nerd, all of the Mythos elements in the game will be accurate depictions, though we’re doubtful of the degree of this accuracy when the game clearly needs more rainbows.

Tiny Cthulhu has certainly caught our eye for its “mind-blasting vortexes of madness and adorableness” so we’ll be sure ride the rainbow over to the developer every now and then and check for updates. We can tell you this one thing – it’s intended for PC, Mac and Linux people, hurrah? Well, here’s the game’s first trailer – you might want to strap yourself in for this one.

More information on Tiny Cthulhu can be found on the game’s official website.

About the author

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Valuing gameplay and innovation over everything, Chris has a keen eye for the most obscure titles unknown to man and gets a buzz from finding fantastic games that are not getting enough love. Chris Priestman, Editor-in-Chief of IGM Email: chrispriestman@indiegamemag.com Twitter: @CPriestman