May 17th, 2010 | By

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A bulk of your indie development time will be spent on coding and programming your game. Putting in all your features, designing levels, debugging the game, updating graphics, and inputting sounds and music is a major portion of indie development, but don’t think that just because your game runs and plays from start to finish means that its ready for release. You should spend about the same amount of time perfecting your game’s design and features that you spent coding the thing. Going thru the game with a fine toothed comb, working out all the blemishes and adding production value goes a long way. If you are finished programming and have finished graphics, sound, etc. in there, then it’s time to start the following:[This Content is Exclusive for Insider]

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Mike is the Owner and Founder of Indie Game Magazine.