August 4th, 2010 | By stewshearer
From the get-go, Zombie Driver makes no qualms about the simplicity of its concept. It’s title alone gets the gist across more than well enough. You drive a car and there are zombies. Granted, the zombies come in different varieties, and the cars you eventually accumulate can be equipped with a whole slew of carnage inducing weapons, but overall the gameplay never really evolves beyond “see zombie, run it down.”
What Zombie Driver lacks in layers though, it makes up for in fun. As great as a multifaceted epic of a video game can be, sometimes it’s just nice to kick back with some silly, over-the-top violence. For the most part, all of Zombie Driver’s seventeen missions unfold in the same way. Yet another zombie apocalypse has broken out and some people need rescuing. The military, unable to help asks you -and your taxi- for assistance. You then venture from objective to objective, racing against time to save those hapless civilians. Standing in your way, of course, are thousands of the living dead.
It should go without saying that killing the undead never gets old and Zombie Driver gives you plenty of ways to go about doing it. The most basic method of course, is running them over, which works just fine for the random ghoul here or there. That said, flesh munchers like to travel in packs and all those walking corpses can overwhelm you, making some additional weaponry necessary. Your arsenal starts off small with machine guns and quickly but soon expands to include flamethrowers, rockets and eventually rail guns. The sheer destructive power of many later weapons is a real joy. In short, you’re never lacking for ways to smear the road red.
There are some flaws to be had. Visually, the game is fine for the most part. It plays from a top-down perspective, much like the old Grand Theft Auto games. Because of this the zombies lack a lot of detail. This is rarely a problem; the different types are relatively easy to distinguish from each other. That said, when they’re not bunched in groups, they tend to blend in with their surroundings. This can be a bit of a problem in some of the more difficult missions when time is of the essence and you don’t have seconds to spare while you search for a lone ghoul. Also, when you rescue survivors a massive text block pops up, offering more story information. Bravo to the game for at least trying to include a plot, but the blocks tend to obscure a huge part of the screen, limiting your visibility. The occasional spike in difficulty also makes some levels aggravatingly hard. Some might also complain about the game’s relative briefness but honestly it’s probably a good thing. Zombie Driver is unabashedly a one trick pony, and while it’s great for an afternoon or two of gory fun, were it drag on any longer then that it could easily grow repetitive.
If you’re a fan of zombies or are just in the mood for a bit of mindless fun, you could do much worse then Zombie Driver. Its no frills gameplay may seem a bit sparse to those looking for something a bit meatier, but for cheap, fast entertainment Zombie Driver is a great alternative to bigger, more expensive titles.