Screenshot Weekly – The Night Space Badgers Stole Our Deadly Props

Welcome back to Screenshot Weekly! Every Tuesday, IGM brings you exclusive looks at upcoming games in various stages of development. The featured image introducing each game will always be original, and made especially for IGM, so you’ll see them for the first time right here (make sure to click the pics to see them in their full screen glory)! Without further ado, let’s take a look at this week’s screenshots:

Cosmic Badger

Cosmic Badger sounds like an awesome 90s cartoon that we’d still be begging for just one more episode of, decades after it was off the air. (Please, Darkwing Duck, come back to me…) Alas, the title is instead being used by solo developer James to create a game for iOS and Android. When asked for a brief synopsis of the game, James stated that, “in this auto-runner/platformer game, Cosmic Badger has a bomb attached to his back and must avoid blowing up by teleporting around obstacles. The game is set across 21 unique levels with over 7 different themed stages of increasing difficulty. Players can earn higher scores based on the distance traveled and number of coins collected.” I don’t usually cover runners all that often, primarily because they don’t often provide any innovation on the formula, and I’m not a fan of clones. But Cosmic Badger earns points for creating a diverse set of backgrounds. And for having an awesome name. A name that makes me miss Drake Mallard and his caped crusades. Just one more episode, please.


Not just a silly way to stylize ‘Mortality’, the dark and sinister themes in Mor[T]ality play into the way the name is spelled. As a bit of a forewarning, the narrative does get pretty unsettling (it involves Jack the Ripper). I don’t think it merits a trigger warning, but in this day and age, everything merits a trigger warning. Okay, so according to the solo developer at psyCODE Interactive, “the story revolves around a psychopath and a serial killer – Jack the Ripper. He was given an artifact that stopped his aging process, but made him forget who he was before. If he gets rid of it, he will die immediately.” The developer notes that while “he enjoys making others suffer and killing them, forgetting what he’s done before triggered in him some kind of moral response.” The ol’ Wheel of Morality, eh? “In terms of gameplay – there are randomly generated firearm and melee weapons that can additionally contain special effects. You can also persuade depressed NPCs to suicide and kill animals by hunting them.” Check out TigSource and Twitter for more details.


I’ll admit, when I first heard the title of Nathan Burke’s game, I thought it might be a reference to some obscure Batman villain I’d never heard of. But unlike the Cluemaster (who really needs his own movie. Heck, team him up with the Riddler.), PropMaster is actually a game which takes inspiration from a Hide and Seek mod. Burke explained that “PropMaster is a standalone indie title based off the popular mod, ‘PropHunt.’ The title is intended to keep most of the same principles of PropHunt, but add new gameplay innovations to make the game more fresh and enjoyable.” When pressed for some more details about what those innovations might entail, I was told to “expect various types of classes, sub classes and characters that utilize different speed, health statistics, weapon physics, and special prop abilities to help with tight situations.” PropMaster is going to be released on consoles, specifically the Xbox One, at some point within the next 14 months. More information can be found by visiting the game’s Twitter account.

That’s it for this week’s Screenshot Weekly. Be sure to come back next week to see more exclusive looks of the latest indie games in development! Let us know in the comments section what upcoming indie games you’d like to see featured in a future installment. As for any indie developers who would like to see their screenshots featured in an upcoming segment, feel free to send an email to IGM at [email protected] with the Subject Line: “Screenshot Weekly”. Or, if you’d like to be part of our Magazine’s Screenshot Monthly segment, include that in the email as well!

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