This ‘Bleed’ Teaser Trailer Knows Gun-Fu

Thanks to those eagle-eyed folks at IndieGames.com for spotting this one.

 

Just wanted to share the love on this, and ask (in a rhetorical sorta way) how this could have possibly slipped under my radar. I’ve long imagined a personal, ‘perfect’ game capturing the style of Hong Kong run-and-gun-fu with classic 16-bit aesthetics. What I never really envisioned was a bullet-time dash mechanic reminiscent of Bangai-O HD added to the mix, along with this range of enemy types. Clearly, those clever folks at Bootdisk Revolution aren’t just stealing my brilliant ideas right out of my brain, but other people’s as well! The fiends! And they’re calling it ‘Bleed‘.

 

I can’t really complain after watching that video, though. What I do want is to play this game as soon as possible – the game is due out for both Windows and 360 (via XBLIG, most likely) later this year. Bleed has been in development for quite some time – apparently it was originally an entrant in Dream Build Play 2011, although the developers seem rather happy with the progress they’ve made since the last contest, as covered in this informative blog post here.

 

I can’t wait to get my hands on a playable build of this one. There’s just something about the way the character moves, the way bullets ricochet off surfaces and how enemies explode or splatter that just feels inherently right. It’s the little things that matter. The devil is in the details, after all.

A geek for all seasons. A veteran of early DOS-era gaming, with encyclopaedic knowledge of things geeky on all platforms. The more obscure and bizarre, the better. If you've got indie news you want to break in a big way, send it this way!

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