February 14th, 2012 | By

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EstherFeature

The past hour of my life has been spent running, well walking, around an island in search of answers. Answers such as how I arrived at such a place, will I ever leave and who might the woman named Esther be? These questions all dance around my brain with every step I take further into the world of Dear Esther.

Dear Esther is a game that I was just given a chance to play today and is actually an updated version of a Half Life 2 mod – if you were unaware. I had never heard of the mod, nor known that it was being remade into a title of it’s own until earlier this morning. I’m going to try to give everyone the best idea of the game that I can conjure without spoiling anything but be warned, this is going to be extremely difficult to do.

Dear Esther is one of the hardest games I have ever had to review, simply due to the fact that I don’t really view it as a game. Instead of a game I would say that Dear Esther is a first person experience – one that leaves the user questioning what they just accomplished even after the screen has faded to black. Dear Esther starts out on an island where you have no guidance or explanation of what is going on. Instead of being given answers you are forced to walk, ever so slowly, to discover the archaic messages that have been left for you. I found that nothing is ever really told to the player but details are given and you can piece things together as you see fit with your own imagination.

The point of Dear Esther is to walk the trails provided in the game’s world and slowly uncover the secrets of your past. This is nothing new really but the story itself is interesting enough to keep you playing through to the end. What really makes Dear Esther stand out to me is the visual quality and sounds present within the game. Simply put, Dear Esther is breathtakingly beautiful at times. You start out on a not so amazing beach but will quickly make your way into some of the best looking environments that I have ever seen in a virtual world. Every step you take is enhanced by a soundtrack that presents itself so perfectly that you don’t even realize that it exists, until it stops.

IslandNight

Things fit together so well that this experience makes you feel like it is your own and the sound of the wind blowing, calming music and accompanying graphics will literally cause any player to stop moving and just stare for a few minutes. It’s certainly an experience to remember. By the time the game ends you will either be full of answers, or staring at the screen trying to figure out what exactly just took place. I would fall into the latter category since I am still trying to think up ways that this could make sense. Perhaps I am too literal of a person or just didn’t draw the right connections?

Knowing that Dear Esther provides a memorable experience with some of the most delicate visuals you could ever find is great, but it should be noted that it comes at a price. Is Dear Esther an experience worth $10.00 as it priced on Steam? While not a bank breaker, some may not be able to justify the purchase. I’ll be completely honest and say that I wouldn’t be able to bring myself to purchase this title, luckily for me I was given a code for the review though. I’d also like to note that at the time of my completion Steam has me listed as playing 1.1 hours. Dear Esther is a very, very short experience in comparison with the norm.

IslandCliff

I mentioned earlier that Dear Esther was originally a Half Life 2 mod, well, the new version seems to be nearly identical. The obvious addition is the presentation that caused me to stop and stare with every step I took. Players who just want to see this story through can go ahead and check out the mod for free, but anyone who wants to feel the magic of being immersed in a world has to shell out the $10.00, which is where I think many of you will have a big decision to make.

Knowing that your $10.00 is just giving you eye candy is something that I don’t really agree with when there’s a free, not-so-good-looking version of the game out there. Had they just released this as an update to the mod with a free download then I would be screaming in your face to download it right now, preparing you to be somewhat blown away. The problem is that isn’t what the developers have chosen to do. The way I see it, for that same $10 I can head out and see a new movie on the big screen and get a two hour experience with potentially even better eye candy. Ultimately it is up to you, but I can’t justify it in myself to outwardly support charging the current price for what is essentially a visual overhaul.

IslandCave

I faced a dilemma when finding a score for Dear Esther, simply because there are in fact two ways to score it. My first instincts were to approach Dear Esther as a piece of art. Consequently I scored it high, very high in fact. After tossing it over in my head and putting myself in the position of a person who has actually shelled out the money for the game, I just can’t justify that high score. I would have been beyond angry had I spent my own money on such little content and most likely would have gone back in search of a refund of some sort.

Dear Esther isn’t so much a game as it is a Half Life 2 mod that has been re-skinned. Calling it something else would be a lie. While a lot of hard work has been put into it, the only real difference from the original are some improved aesthetics. This is not necessarily a reason to frown upon the game, but we do have to assess Dear Esther as a product, one that the developers are asking money for. If that weren’t the case then you would leave this review with a sweeter taste in your mouth.

Buy Dear Esther on Steam now, or stop by the official site for more information on the game. Interested in testing the mod first, head this way!

Review summary

Pros:

Beautiful graphics and sound, unique

Cons:

High price vs. entertainment value

Rating:
55%

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About the author

(21 posts)

Chris can best be described in 3 short words: Pretty Cool Cat. This gamer is out to take on the world and loves anything competitive. Currently attending Full Sail University for a degree in Game Design Chris strives to come up with new ideas for games while playing everything he possibly can to have a better understanding of what exactly makes a good game.There is currently no description for this author...

  • http://www.facebook.com/kylemccoll Kyle

    I remember playing the original Dear Esther a few years back and I know what ya mean when it comes to reviewing it. I suppose it just all depends on what you want from it at the end of the day. It actually reminds me a bit of an old PS2 game called Shadows of Memories which had a brilliant story but wasn’t a major showcase for gameplay. I’d probably pay the $10 for Dear Esther since I loved the original so much and it’d be good just to see the fully crafted version.

  • Chris

    Yeah man, if you are cool with the price then its worth getting. Sucks that its so short though, and I don’t want to be the guy who starts supporting something that turns into a trend down the line- just releasing a mod with updated graphics and then expecting people to cough up money for it. *shrug* Kinda how DLC has become the norm with so many games on release day, as long as people are willing to go for it then it will keep happening.

  • Stopshatsky

    Fucking $10 is a high price? Go play Call of Duty or something then.

  • Christopher Kinniburgh

    Certainly difficult to review.  I agree.  Personally, I paid $10 and was happy i did.  In the past I’d tried the mod, but walking through the bland landscape made the whole process of completing the story a difficult task.  Though I agree that it’s difficult when there’s a free version that already exists, I’m completely happy supporting innovative content makers trying new things using video game engines.  This will certainly be among the most memorable gaming experiences I’ll have in 2012.

  • Holkeye

     You should review it for what it is, which is an amazingly gorgeous story, told in an unconventional way. Is this IndieGameMag, or IGN? Seriously, what the hell?

  • Anonymous

    Hey Holkeye, I reviewed this for what it was. An interactive experience that lasted about an hour of my life. Calling it interactive is even a bit of a stretch, since the only thing you have control over is the pace by which you walk. Will always lead you down the same path and the outcome is completely out of your grasp- to me that is hard to call a “Game” be it indie or otherwise. Either way, thanks for the feedback man! I appreciate it, cheers!

  • Anonymous

    Thanks for the advice, just put in an hour or so with MW3- good to dust off a forgotten game every so often! I’m not saying $10 is a high price, but compared to the value that can be found in so many free games or things in the $.99-$2.99 price range it just didn’t compare. To each their own though! Take care bud!

  • Paddyjack

    I agree with your review. Yeah, certainly beautiful but I did not get what I expected. For some reasons I was expecting some game like MYST, interactions, puzzle, etc, but it turned out I spent an hour walking around. I was pretty much bored towards the end, and angry at myself for paying 10$ for this. Had I known before what this game was I would not have paid that.

  • Mozely

    Graphics are amazing but the rest of the content does not justify the price.  

  • @crbradburn

    wow beautiful graphics and terrible gameplay in one cheap and easy package. i give this game a rating of $5. Oh and fire the writers.

  • Anonymous

    While you may have a point that the experience isn’t worth $10, I’m still more than happy to pay it to support this type of project. Saying that $10 would make you angry and seeking a refund seems a little harsh on the development team of 6.

    It’s a bold exploration into what games could be and they managed to make their money back within hours. I bought it, and I’d chose to buy it again.

  • Anonymous

    I’m glad to hear some of you can find joy with Dear Esther. For me personally I don’t ever want to support this type of project. As a gamer I want to be paying for a game- story,graphics,sound,mechanics, the whole bundle. Supporting this to me is telling developers that its okay to release a lite version of the game, and then charge for a high-res version. 

    $10 for an hour of single player gameplay with nearly no replay value other than showing off the visuals to some friends just doesn’t cut it for me- not with so many AMAZING games that can be found cheaper with hours upon hours of gameplay.

  • Alexjazzmonkey

    I would definitely support projects like this in the future with my cash, even if they cost more than “SpaceCat” on Android. This story was incredibly immersive and has left me thinking about the story for days, as a good novel does. It also unites story with clever  visual design (incl. allegorical, metaphorical, metonymic elements), as a good painting does. My motivations weren’t “playing” this for fun. The technology/medium of games interests me rather than the actual gameplay (collecting, shooting, points and winning etc), so I loved this. This is for you if you’re interested in the possibilities of the medium for narrative and visual art, and like a thinking-man’s story. I got a deeper experience than a lot of movies, which cost the same in the movie theatre. And it has also some replay value.

  • Kefke_Wren

    Having just “played” through this “game” I can honestly say that I regret having not seen this when it was a mod…because ten dollars US, plus sales tax, is about twelve dollars more than this game is worth. Not having to pay, and having it as an extension of a game good in its own right, are worth far more than the improvements the studio made, as far as I’m concerned. So for my part, thank you for this review. I only regret not seeing it before I was suckered in with false claims that this was, in some way an “Adventure Game”.

    I feel scammed out of my money…